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Add log message
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1 changed files with 5 additions and 1 deletions
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@ -16,14 +16,18 @@ class AutoUserDownload : BackgroundService {
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// ...and if the guild contains any user data
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// ...and if the guild contains any user data
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var mustFetch = db.UserEntries.Where(e => incompleteCaches.Contains(e.GuildId)).Select(e => e.GuildId).Distinct();
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var mustFetch = db.UserEntries.Where(e => incompleteCaches.Contains(e.GuildId)).Select(e => e.GuildId).Distinct();
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int processed = 0;
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foreach (var item in mustFetch) {
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foreach (var item in mustFetch) {
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// May cause a disconnect in certain situations. Cancel all further attempts until the next pass if it happens.
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// May cause a disconnect in certain situations. Cancel all further attempts until the next pass if it happens.
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if (ShardInstance.DiscordClient.ConnectionState != ConnectionState.Connected) return;
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if (ShardInstance.DiscordClient.ConnectionState != ConnectionState.Connected) break;
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var guild = ShardInstance.DiscordClient.GetGuild((ulong)item);
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var guild = ShardInstance.DiscordClient.GetGuild((ulong)item);
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if (guild == null) continue; // A guild disappeared...?
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if (guild == null) continue; // A guild disappeared...?
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await guild.DownloadUsersAsync().ConfigureAwait(false); // We're already on a seperate thread, no need to use Task.Run
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await guild.DownloadUsersAsync().ConfigureAwait(false); // We're already on a seperate thread, no need to use Task.Run
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await Task.Delay(200, CancellationToken.None).ConfigureAwait(false); // Must delay, or else it seems to hang...
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await Task.Delay(200, CancellationToken.None).ConfigureAwait(false); // Must delay, or else it seems to hang...
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processed++;
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}
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}
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if (processed > 0) Log($"Explicit user list request processed for {processed} guild(s).");
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}
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}
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}
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}
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