mirror of
https://github.com/NoiTheCat/BirthdayBot.git
synced 2024-11-21 13:54:36 +00:00
Update DataRetention service
Renamed from StaleDataCleaner. Modified to run only once concurrently, to not put extra load on the database connection pool.
This commit is contained in:
parent
7ce04997f9
commit
9ef164bac1
3 changed files with 125 additions and 95 deletions
124
BackgroundServices/DataRetention.cs
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124
BackgroundServices/DataRetention.cs
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using BirthdayBot.Data;
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using NpgsqlTypes;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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namespace BirthdayBot.BackgroundServices
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{
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/// <summary>
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/// Data retention adherence service:
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/// Automatically removes database information for guilds that have not been accessed in a long time.
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/// </summary>
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class DataRetention : BackgroundService
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{
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private static readonly SemaphoreSlim _updateLock = new SemaphoreSlim(1);
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const int ProcessInterval = 600 / ShardBackgroundWorker.Interval; // Process every ~10 minutes
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private int _tickCount = 0;
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public DataRetention(ShardInstance instance) : base(instance) { }
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public override async Task OnTick(CancellationToken token)
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{
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if (++_tickCount % ProcessInterval != 0)
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{
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// Do not process on every tick.
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return;
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}
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// A semaphore is used to restrict this work being done concurrently on other shards
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// to avoid putting pressure on the SQL connection pool. Updating this is a low priority.
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await _updateLock.WaitAsync(token).ConfigureAwait(false);
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try
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{
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// Build a list of all values to update
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var updateList = new Dictionary<ulong, List<ulong>>();
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foreach (var g in ShardInstance.DiscordClient.Guilds)
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{
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// Get list of IDs for all users who exist in the database and currently exist in the guild
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var userList = GuildUserConfiguration.LoadAllAsync(g.Id);
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var guildUserIds = from gu in g.Users select gu.Id;
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var savedUserIds = from cu in await userList.ConfigureAwait(false) select cu.UserId;
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var existingCachedIds = savedUserIds.Intersect(guildUserIds);
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updateList[g.Id] = existingCachedIds.ToList();
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}
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using var db = await Database.OpenConnectionAsync().ConfigureAwait(false);
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// Statement for updating last_seen in guilds
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var cUpdateGuild = db.CreateCommand();
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cUpdateGuild.CommandText = $"update {GuildConfiguration.BackingTable} set last_seen = now() "
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+ "where guild_id = @Gid";
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var pUpdateG = cUpdateGuild.Parameters.Add("@Gid", NpgsqlDbType.Bigint);
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cUpdateGuild.Prepare();
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// Statement for updating last_seen in guild users
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var cUpdateGuildUser = db.CreateCommand();
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cUpdateGuildUser.CommandText = $"update {GuildUserConfiguration.BackingTable} set last_seen = now() "
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+ "where guild_id = @Gid and user_id = @Uid";
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var pUpdateGU_g = cUpdateGuildUser.Parameters.Add("@Gid", NpgsqlDbType.Bigint);
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var pUpdateGU_u = cUpdateGuildUser.Parameters.Add("@Uid", NpgsqlDbType.Bigint);
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cUpdateGuildUser.Prepare();
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// Do actual updates
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int updatedGuilds = 0;
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int updatedUsers = 0;
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foreach (var item in updateList)
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{
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var guild = item.Key;
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var userlist = item.Value;
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pUpdateG.Value = (long)guild;
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updatedGuilds += await cUpdateGuild.ExecuteNonQueryAsync().ConfigureAwait(false);
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pUpdateGU_g.Value = (long)guild;
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foreach (var userid in userlist)
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{
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pUpdateGU_u.Value = (long)userid;
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updatedUsers += await cUpdateGuildUser.ExecuteNonQueryAsync().ConfigureAwait(false);
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}
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}
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var resultText = new StringBuilder();
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resultText.Append($"Updated {updatedGuilds} guilds, {updatedUsers} users.");
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// Delete all old values - expects referencing tables to have 'on delete cascade'
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using var t = db.BeginTransaction();
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int staleGuilds, staleUsers;
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using (var c = db.CreateCommand())
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{
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// Delete data for guilds not seen in 4 weeks
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c.CommandText = $"delete from {GuildConfiguration.BackingTable} where (now() - interval '28 days') > last_seen";
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staleGuilds = await c.ExecuteNonQueryAsync().ConfigureAwait(false);
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}
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using (var c = db.CreateCommand())
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{
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// Delete data for users not seen in 8 weeks
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c.CommandText = $"delete from {GuildUserConfiguration.BackingTable} where (now() - interval '56 days') > last_seen";
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staleUsers = await c.ExecuteNonQueryAsync().ConfigureAwait(false);
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}
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if (staleGuilds != 0 || staleUsers != 0)
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{
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resultText.Append(" Discarded ");
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if (staleGuilds != 0)
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{
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resultText.Append($"{staleGuilds} guilds");
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if (staleUsers != 0) resultText.Append(", ");
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}
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if (staleUsers != 0)
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{
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resultText.Append($"{staleUsers} standalone users");
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}
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resultText.Append('.');
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}
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t.Commit();
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Log(resultText.ToString());
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}
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finally
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{
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_updateLock.Release();
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}
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}
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}
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}
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@ -36,7 +36,7 @@ namespace BirthdayBot.BackgroundServices
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_workers = new List<BackgroundService>()
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_workers = new List<BackgroundService>()
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{
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{
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{BirthdayUpdater},
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{BirthdayUpdater},
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{new StaleDataCleaner(instance)}
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{new DataRetention(instance)}
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};
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};
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_workerTask = Task.Factory.StartNew(WorkerLoop, _workerCanceller.Token);
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_workerTask = Task.Factory.StartNew(WorkerLoop, _workerCanceller.Token);
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@ -1,94 +0,0 @@
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using BirthdayBot.Data;
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using NpgsqlTypes;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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namespace BirthdayBot.BackgroundServices
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{
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/// <summary>
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/// Automatically removes database information for guilds that have not been accessed in a long time.
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/// </summary>
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class StaleDataCleaner : BackgroundService
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{
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private int _tickCount = 0;
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public StaleDataCleaner(ShardInstance instance) : base(instance) { }
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public override async Task OnTick(CancellationToken token)
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{
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if (++_tickCount % 20 != 0)
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{
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// Do not process on every tick.
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return;
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}
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// Build a list of all values to update
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var updateList = new Dictionary<ulong, List<ulong>>();
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foreach (var g in ShardInstance.DiscordClient.Guilds)
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{
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// Get list of IDs for all users who exist in the database and currently exist in the guild
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var savedUserIds = from cu in await GuildUserConfiguration.LoadAllAsync(g.Id) select cu.UserId;
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var guildUserIds = from gu in g.Users select gu.Id;
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var existingCachedIds = savedUserIds.Intersect(guildUserIds);
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updateList[g.Id] = new List<ulong>(existingCachedIds);
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}
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using var db = await Database.OpenConnectionAsync();
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// Statement for updating last_seen in guilds
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var cUpdateGuild = db.CreateCommand();
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cUpdateGuild.CommandText = $"update {GuildConfiguration.BackingTable} set last_seen = now() "
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+ "where guild_id = @Gid";
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var pUpdateG = cUpdateGuild.Parameters.Add("@Gid", NpgsqlDbType.Bigint);
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cUpdateGuild.Prepare();
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// Statement for updating last_seen in guild users
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var cUpdateGuildUser = db.CreateCommand();
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cUpdateGuildUser.CommandText = $"update {GuildUserConfiguration.BackingTable} set last_seen = now() "
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+ "where guild_id = @Gid and user_id = @Uid";
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var pUpdateGU_g = cUpdateGuildUser.Parameters.Add("@Gid", NpgsqlDbType.Bigint);
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var pUpdateGU_u = cUpdateGuildUser.Parameters.Add("@Uid", NpgsqlDbType.Bigint);
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cUpdateGuildUser.Prepare();
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// Do actual updates
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int updatedGuilds = 0;
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int updatedUsers = 0;
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foreach (var item in updateList)
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{
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var guild = item.Key;
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var userlist = item.Value;
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pUpdateG.Value = (long)guild;
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updatedGuilds += await cUpdateGuild.ExecuteNonQueryAsync(token);
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pUpdateGU_g.Value = (long)guild;
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foreach (var userid in userlist)
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{
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pUpdateGU_u.Value = (long)userid;
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updatedUsers += await cUpdateGuildUser.ExecuteNonQueryAsync(token);
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}
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}
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Log($"Updated last-seen records: {updatedGuilds} guilds, {updatedUsers} users");
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// Delete all old values - expects referencing tables to have 'on delete cascade'
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using var t = db.BeginTransaction();
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int staleGuilds, staleUsers;
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using (var c = db.CreateCommand())
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{
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// Delete data for guilds not seen in 4 weeks
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c.CommandText = $"delete from {GuildConfiguration.BackingTable} where (now() - interval '28 days') > last_seen";
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staleGuilds = c.ExecuteNonQuery();
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}
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using (var c = db.CreateCommand())
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{
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// Delete data for users not seen in 8 weeks
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c.CommandText = $"delete from {GuildUserConfiguration.BackingTable} where (now() - interval '56 days') > last_seen";
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staleUsers = c.ExecuteNonQuery();
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}
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Log($"Will remove {staleGuilds} guilds, {staleUsers} users.");
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t.Commit();
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}
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}
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}
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