From 9cb2e3250f7845385c4321390218a8bfbd358507 Mon Sep 17 00:00:00 2001 From: Noi Date: Wed, 23 Nov 2022 00:23:19 -0800 Subject: [PATCH] Fix instances not starting if first shard is not 0 --- ShardManager.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/ShardManager.cs b/ShardManager.cs index 67944a7..ff30a64 100644 --- a/ShardManager.cs +++ b/ShardManager.cs @@ -120,7 +120,7 @@ class ShardManager : IDisposable { var shardStatuses = new StringBuilder(); var nullShards = new List(); var deadShards = new List(); - for (var i = 0; i < _shards.Count; i++) { + foreach (var i in _shards.Keys) { shardStatuses.Append($"Shard {i:00}: "); if (_shards[i] == null) { @@ -137,7 +137,7 @@ class ShardManager : IDisposable { var lastRun = DateTimeOffset.UtcNow - shard.LastBackgroundRun; if (lastRun > DeadShardThreshold / 3) { // Formerly known as a 'slow' shard - shardStatuses.Append($", heartbeat {Math.Floor(lastRun.TotalMinutes):00}m ago."); + shardStatuses.Append($", heartbeat {lastRun.TotalMinutes:00.0}m ago."); } else { shardStatuses.Append('.'); }