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https://github.com/NoiTheCat/BirthdayBot.git
synced 2024-11-24 17:34:13 +00:00
Implement block check within a precondition
With more preconditions in use, command logging has been modified to also be better able to respond to users in the event of an error. As a result, the bot is now able to respond to users and notify them properly if they fail any preconditions.
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10 changed files with 93 additions and 37 deletions
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@ -4,7 +4,7 @@ using System.Text;
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namespace BirthdayBot.ApplicationCommands;
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[RequireContext(ContextType.Guild)]
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[RequireGuildContext]
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[Group("birthday", HelpCmdBirthday)]
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public class BirthdayModule : BotModuleBase {
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public const string HelpCmdBirthday = "Commands relating to birthdays.";
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@ -3,7 +3,6 @@ using Discord.Interactions;
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namespace BirthdayBot.ApplicationCommands;
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[RequireContext(ContextType.Guild)]
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[RequireBotModerator]
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[Group("override", HelpCmdOverride)]
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public class BirthdayOverrideModule : BotModuleBase {
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@ -9,6 +9,7 @@ namespace BirthdayBot.ApplicationCommands;
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/// <summary>
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/// Base class for our interaction module classes. Contains common data for use in implementing classes.
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/// </summary>
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[EnforceBlocking]
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public abstract class BotModuleBase : InteractionModuleBase<SocketInteractionContext> {
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protected const string HelpPfxModOnly = "Bot moderators only: ";
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protected const string ErrGuildOnly = ":x: This command can only be run within a server.";
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@ -4,7 +4,6 @@ using System.Text;
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namespace BirthdayBot.ApplicationCommands;
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[RequireContext(ContextType.Guild)]
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[RequireBotModerator]
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[Group("config", HelpCmdConfig)]
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public class ConfigModule : BotModuleBase {
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38
ApplicationCommands/Preconditions/EnforceBlocking.cs
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38
ApplicationCommands/Preconditions/EnforceBlocking.cs
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@ -0,0 +1,38 @@
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using BirthdayBot.Data;
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using Discord.Interactions;
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namespace BirthdayBot.ApplicationCommands;
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/// <summary>
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/// Only users not on the blocklist or affected by moderator mode may use the command.<br/>
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/// This is used in the <see cref="BotModuleBase"/> base class. Manually using it anywhere else is unnecessary.
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/// </summary>
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class EnforceBlockingAttribute : PreconditionAttribute {
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public const string FailModerated = "Guild has moderator mode enabled.";
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public const string FailBlocked = "User is in the guild's block list.";
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public const string ReplyModerated = ":x: This bot is in moderated mode, preventing you from using any bot commands in this server.";
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public const string ReplyBlocked = ":x: You have been blocked from using bot commands in this server.";
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public override async Task<PreconditionResult> CheckRequirementsAsync(
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IInteractionContext context, ICommandInfo commandInfo, IServiceProvider services) {
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// Not in guild context, unaffected by blocking
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if (context.Guild is not SocketGuild guild) return PreconditionResult.FromSuccess();
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// Manage Guild permission overrides any blocks
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var user = (SocketGuildUser)context.User;
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if (user.GuildPermissions.ManageGuild) return PreconditionResult.FromSuccess();
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var gconf = await guild.GetConfigAsync().ConfigureAwait(false);
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// Bot moderators override any blocks
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if (gconf.ModeratorRole.HasValue && user.Roles.Any(r => r.Id == gconf.ModeratorRole.Value)) return PreconditionResult.FromSuccess();
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// Moderated mode check
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if (gconf.IsModerated) return PreconditionResult.FromError(FailModerated);
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// Block list check
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if (await gconf.IsUserInBlocklistAsync(user.Id)) return PreconditionResult.FromError(FailBlocked);
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return PreconditionResult.FromSuccess();
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}
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}
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@ -3,29 +3,27 @@ using Discord.Interactions;
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namespace BirthdayBot.ApplicationCommands;
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// Contains preconditions used by our interaction modules.
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/// <summary>
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/// Precondition requiring the executing user be considered a bot moderator.
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/// That is, they must either have the Manage Server permission or be a member of the designated bot moderator role.
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/// Precondition requiring the executing user be recognized as a bot moderator.<br/>
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/// A bot moderator has either the Manage Server permission or is a member of the designated bot moderator role.
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/// </summary>
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class RequireBotModeratorAttribute : PreconditionAttribute {
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public const string FailMsg = "User did not pass the mod check.";
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public const string Error = "User did not pass the mod check.";
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public const string Reply = ":x: You must be a moderator to use this command.";
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public override string ErrorMessage => FailMsg;
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public override string ErrorMessage => Error;
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public override async Task<PreconditionResult> CheckRequirementsAsync(
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IInteractionContext context, ICommandInfo commandInfo, IServiceProvider services) {
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if (context.User is not SocketGuildUser user) {
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return PreconditionResult.FromError("Failed due to non-guild context.");
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}
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// A bot moderator can only exist in a guild context, so we must do this check.
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// This check causes this precondition to become a functional equivalent to RequireGuildContextAttribute...
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if (context.User is not SocketGuildUser user) return PreconditionResult.FromError(RequireGuildContextAttribute.Error);
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if (user.GuildPermissions.ManageGuild) return PreconditionResult.FromSuccess();
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var gconf = await ((SocketGuild)context.Guild).GetConfigAsync().ConfigureAwait(false);
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if (gconf.ModeratorRole.HasValue && user.Roles.Any(r => r.Id == gconf.ModeratorRole.Value))
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return PreconditionResult.FromSuccess();
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return PreconditionResult.FromError(FailMsg);
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return PreconditionResult.FromError(Error);
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}
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}
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}
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16
ApplicationCommands/Preconditions/RequireGuildContext.cs
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16
ApplicationCommands/Preconditions/RequireGuildContext.cs
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@ -0,0 +1,16 @@
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using Discord.Interactions;
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namespace BirthdayBot.ApplicationCommands;
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/// <summary>
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/// Implements the included precondition from Discord.Net, requiring a guild context while using our custom error message.<br/><br/>
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/// Combining this with <see cref="RequireBotModeratorAttribute"/> is redundant. If possible, only use the latter instead.
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/// </summary>
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class RequireGuildContextAttribute : RequireContextAttribute {
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public const string Error = "Command not received within a guild context.";
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public const string Reply = ":x: This command is only available within a server.";
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public override string ErrorMessage => Error;
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public RequireGuildContextAttribute() : base(ContextType.Guild) { }
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}
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@ -5,7 +5,7 @@
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<TargetFramework>net6.0</TargetFramework>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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<Version>3.3.0</Version>
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<Version>3.3.1</Version>
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<Authors>NoiTheCat</Authors>
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</PropertyGroup>
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@ -71,12 +71,19 @@ class GuildConfiguration {
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}
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/// <summary>
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/// Checks if the given user exists in the block list.
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/// If the server is in moderated mode, this always returns true.
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/// Checks if the specified user is blocked by current guild policy (block list or moderated mode).
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/// </summary>
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[Obsolete("Block lists should be reimplemented in a more resource-efficient manner later.", false)]
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public async Task<bool> IsUserBlockedAsync(ulong userId) {
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if (IsModerated) return true;
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return await IsUserInBlocklistAsync(userId).ConfigureAwait(false);
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}
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/// <summary>
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/// Checks if the given user exists in the block list.
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/// </summary>
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[Obsolete("Block lists should be reimplemented in a more resource-efficient manner later.", false)]
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public async Task<bool> IsUserInBlocklistAsync(ulong userId) {
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using var db = await Database.OpenConnectionAsync().ConfigureAwait(false);
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using var c = db.CreateCommand();
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c.CommandText = $"select * from {BackingTableBans} "
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@ -92,6 +99,7 @@ class GuildConfiguration {
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/// <summary>
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/// Adds the specified user to the block list corresponding to this guild.
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/// </summary>
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[Obsolete("Block lists will be reimplemented in a more practical manner later.", false)]
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public async Task BlockUserAsync(ulong userId) {
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using var db = await Database.OpenConnectionAsync().ConfigureAwait(false);
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using var c = db.CreateCommand();
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@ -109,6 +117,7 @@ class GuildConfiguration {
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/// Removes the specified user from the block list corresponding to this guild.
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/// </summary>
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/// <returns>True if a user has been removed, false if the requested user was not in this list.</returns>
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[Obsolete("Block lists will be reimplemented in a more practical manner later.", false)]
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public async Task<bool> UnblockUserAsync(ulong userId) {
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using var db = await Database.OpenConnectionAsync().ConfigureAwait(false);
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using var c = db.CreateCommand();
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@ -170,26 +170,15 @@ public sealed class ShardInstance : IDisposable {
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private async Task DiscordClient_InteractionCreated(SocketInteraction arg) {
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var context = new SocketInteractionContext(DiscordClient, arg);
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// Blocklist/moderated check
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// TODO convert to precondition
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var gconf = await GuildConfiguration.LoadAsync(context.Guild.Id, false);
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if (context.Channel is SocketGuildChannel) { // Check only if in a guild context
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if (!gconf!.IsBotModerator((SocketGuildUser)arg.User)) { // Moderators exempted from this check
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if (await gconf.IsUserBlockedAsync(arg.User.Id)) {
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Log("Interaction", $"Interaction blocked per guild policy for {context.Guild}!{context.User}");
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await arg.RespondAsync(BotModuleBase.AccessDeniedError, ephemeral: true).ConfigureAwait(false);
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return;
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}
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}
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}
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try {
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await _interactionService.ExecuteCommandAsync(context, _services).ConfigureAwait(false);
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} catch (Exception e) {
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Log(nameof(DiscordClient_InteractionCreated), $"Unhandled exception. {e}");
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// TODO when implementing proper error logging, see here
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if (arg.Type == InteractionType.ApplicationCommand)
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if (arg.HasResponded) await arg.ModifyOriginalResponseAsync(prop => prop.Content = ":warning: An unknown error occured.");
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// TODO when implementing proper application error logging, see here
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if (arg.Type == InteractionType.ApplicationCommand) {
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if (arg.HasResponded) await arg.ModifyOriginalResponseAsync(prop => prop.Content = InternalError);
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else await arg.RespondAsync(InternalError);
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}
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}
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}
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@ -205,17 +194,24 @@ public sealed class ShardInstance : IDisposable {
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if (result.Error != null) {
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// Additional log information with error detail
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logresult += Enum.GetName(typeof(InteractionCommandError), result.Error) + ": " + result.ErrorReason;
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logresult += " " + Enum.GetName(typeof(InteractionCommandError), result.Error) + ": " + result.ErrorReason;
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// Specific responses to errors, if necessary
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if (result.Error == InteractionCommandError.UnmetPrecondition && result.ErrorReason == RequireBotModeratorAttribute.FailMsg) {
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await context.Interaction.RespondAsync(RequireBotModeratorAttribute.Reply, ephemeral: true).ConfigureAwait(false);
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if (result.Error == InteractionCommandError.UnmetPrecondition) {
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string errReply = result.ErrorReason switch {
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RequireBotModeratorAttribute.Error => RequireBotModeratorAttribute.Reply,
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EnforceBlockingAttribute.FailBlocked => EnforceBlockingAttribute.ReplyBlocked,
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EnforceBlockingAttribute.FailModerated => EnforceBlockingAttribute.ReplyModerated,
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RequireGuildContextAttribute.Error => RequireGuildContextAttribute.Reply,
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_ => result.ErrorReason
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};
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await context.Interaction.RespondAsync(errReply, ephemeral: true).ConfigureAwait(false);
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} else {
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// Generic error response
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// TODO when implementing proper application error logging, see here
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var ia = context.Interaction;
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if (ia.HasResponded) await ia.ModifyOriginalResponseAsync(p => p.Content = InternalError).ConfigureAwait(false);
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else await ia.RespondAsync(InternalError).ConfigureAwait(false);
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// TODO when implementing proper error logging, see here
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}
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}
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