mirror of
https://github.com/NoiTheCat/BirthdayBot.git
synced 2024-11-21 13:54:36 +00:00
100 lines
4 KiB
C#
100 lines
4 KiB
C#
using BirthdayBot.Data;
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using Microsoft.EntityFrameworkCore;
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namespace BirthdayBot.BackgroundServices;
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/// <summary>
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/// Proactively fills the user cache for guilds in which any birthday data already exists.
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/// </summary>
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class AutoUserDownload : BackgroundService {
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private static readonly TimeSpan RequestTimeout = ShardManager.DeadShardThreshold / 3;
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private readonly HashSet<ulong> _skippedGuilds = [];
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public AutoUserDownload(ShardInstance instance) : base(instance)
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=> Shard.DiscordClient.Disconnected += OnDisconnect;
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~AutoUserDownload() => Shard.DiscordClient.Disconnected -= OnDisconnect;
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private Task OnDisconnect(Exception ex) {
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_skippedGuilds.Clear();
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return Task.CompletedTask;
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}
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public override async Task OnTick(int tickCount, CancellationToken token) {
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// Take action if a guild's cache is incomplete...
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var incompleteCaches = Shard.DiscordClient.Guilds
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.Where(g => !g.HasAllMembers)
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.Select(g => g.Id)
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.ToHashSet();
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// ...and if the guild contains any user data
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HashSet<ulong> mustFetch;
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try {
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await ConcurrentSemaphore.WaitAsync(token);
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using var db = new BotDatabaseContext();
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mustFetch = [.. db.UserEntries.AsNoTracking()
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.Where(e => incompleteCaches.Contains(e.GuildId))
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.Select(e => e.GuildId)
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.Where(e => !_skippedGuilds.Contains(e))];
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} finally {
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try {
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ConcurrentSemaphore.Release();
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} catch (ObjectDisposedException) { }
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}
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var processed = 0;
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var processStartTime = DateTimeOffset.UtcNow;
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foreach (var item in mustFetch) {
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// Take break from processing to avoid getting killed by ShardManager
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if (DateTimeOffset.UtcNow - processStartTime > RequestTimeout) break;
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// We're useless if not connected
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if (Shard.DiscordClient.ConnectionState != ConnectionState.Connected) break;
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var guild = Shard.DiscordClient.GetGuild(item);
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if (guild == null) continue; // A guild disappeared...?
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processed++;
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await Task.Delay(200, CancellationToken.None); // Delay a bit (reduces the possibility of hanging, somehow).
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var dl = guild.DownloadUsersAsync();
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try {
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dl.Wait((int)RequestTimeout.TotalMilliseconds / 2, token);
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} catch (Exception) { }
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if (token.IsCancellationRequested) return; // Skip all reporting, error logging on cancellation
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if (dl.IsFaulted) {
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Log("Exception thrown by download task: " + dl.Exception);
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break;
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} else if (!dl.IsCompletedSuccessfully) {
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Log($"Task unresponsive, will skip (ID {guild.Id}, with {guild.MemberCount} members).");
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_skippedGuilds.Add(guild.Id);
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continue;
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}
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}
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if (processed > 10) Log($"Member list downloads handled for {processed} guilds.");
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ConsiderGC(processed);
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}
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#region Manual garbage collection
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private static readonly object _mgcTrackLock = new();
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private static int _mgcProcessedSinceLast = 0;
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// Downloading user information adds up memory-wise, particularly within the
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// Gen 2 collection. Here we attempt to balance not calling the GC too much
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// while also avoiding dying to otherwise inevitable excessive memory use.
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private static void ConsiderGC(int processed) {
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const int CallGcAfterProcessingAmt = 1500;
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bool trigger;
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lock (_mgcTrackLock) {
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_mgcProcessedSinceLast += processed;
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trigger = _mgcProcessedSinceLast > CallGcAfterProcessingAmt;
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if (trigger) _mgcProcessedSinceLast = 0;
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}
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if (trigger) {
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Program.Log(nameof(AutoUserDownload), "Invoking garbage collection...");
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GC.Collect(2, GCCollectionMode.Forced, true, true);
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Program.Log(nameof(AutoUserDownload), "Complete.");
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}
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}
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#endregion
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}
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