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Noi
657181ec3e
From testing, it appears DownloadUsersAsync hangs forever and has other consequences if its corresponding server is not fully connected, or is struggling to connect. This is despite all attempts to mitigate it and detect any disconnections shortly before attempting it. Additionally, birthday updates are now run asynchronously per shard, but synchronously per guild in an attempt to keep rare instances of rate limiting under control. |
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.. | ||
BackgroundService.cs | ||
BirthdayRoleUpdate.cs | ||
GuildStatistics.cs | ||
Heartbeat.cs | ||
StaleDataCleaner.cs |