mirror of
https://github.com/NoiTheCat/BirthdayBot.git
synced 2024-11-24 17:34:13 +00:00
290 lines
12 KiB
C#
290 lines
12 KiB
C#
using BirthdayBot.Data;
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using Discord.WebSocket;
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using NodaTime;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace BirthdayBot.BackgroundServices
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{
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/// <summary>
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/// Core automatic functionality of the bot. Manages role memberships based on birthday information,
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/// and optionally sends the announcement message to appropriate guilds.
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/// </summary>
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class BirthdayRoleUpdate : BackgroundService
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{
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public BirthdayRoleUpdate(BirthdayBot instance) : base(instance) { }
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/// <summary>
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/// Does processing on all available guilds at once.
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/// </summary>
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public override async Task OnTick()
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{
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var tasks = new List<Task>();
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foreach (var guild in BotInstance.DiscordClient.Guilds)
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{
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tasks.Add(ProcessGuildAsync(guild));
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}
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var alltasks = Task.WhenAll(tasks);
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try
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{
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await alltasks;
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}
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catch (Exception ex)
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{
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var exs = alltasks.Exception;
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if (exs != null)
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{
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Log($"{exs.InnerExceptions.Count} exception(s) during bulk processing!");
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// TODO needs major improvements. output to file?
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}
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else
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{
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Log(ex.ToString());
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}
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}
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// TODO metrics for role sets, unsets, announcements - and how to do that for singles too?
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// Running GC now. Many long-lasting items have likely been discarded by now.
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GC.Collect();
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}
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public async Task SingleUpdateFor(SocketGuild guild)
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{
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try
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{
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await ProcessGuildAsync(guild);
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}
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catch (Exception ex)
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{
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Log("Encountered an error during guild processing:");
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Log(ex.ToString());
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}
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// TODO metrics for role sets, unsets, announcements - and I mentioned this above too
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}
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/// <summary>
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/// Main method where actual guild processing occurs.
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/// </summary>
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private async Task ProcessGuildAsync(SocketGuild guild)
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{
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// Skip processing of guild if local info has not yet been loaded
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if (!BotInstance.GuildCache.TryGetValue(guild.Id, out var gs)) return;
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// Check if role settings are correct before continuing with further processing
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SocketRole role = null;
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if (gs.RoleId.HasValue) role = guild.GetRole(gs.RoleId.Value);
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var roleCheck = CheckCorrectRoleSettings(guild, role);
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if (!roleCheck.Item1)
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{
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lock (gs)
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gs.OperationLog = new OperationStatus((OperationStatus.OperationType.UpdateBirthdayRoleMembership, roleCheck.Item2));
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return;
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}
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// Determine who's currently having a birthday
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var users = gs.Users;
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var tz = gs.TimeZone;
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var birthdays = GetGuildCurrentBirthdays(users, tz);
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// Note: Don't quit here if zero people are having birthdays. Roles may still need to be removed by BirthdayApply.
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IEnumerable<SocketGuildUser> announcementList;
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(int, int) roleResult; // role additions, removals
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// Update roles as appropriate
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try
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{
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var updateResult = await UpdateGuildBirthdayRoles(guild, role, birthdays);
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announcementList = updateResult.Item1;
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roleResult = updateResult.Item2;
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}
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catch (Discord.Net.HttpException ex)
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{
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lock (gs)
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gs.OperationLog = new OperationStatus((OperationStatus.OperationType.UpdateBirthdayRoleMembership, ex.Message));
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if (ex.HttpCode != System.Net.HttpStatusCode.Forbidden)
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{
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// Send unusual exceptions to caller
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throw;
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}
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return;
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}
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(OperationStatus.OperationType, string) opResult1, opResult2;
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opResult1 = (OperationStatus.OperationType.UpdateBirthdayRoleMembership,
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$"Success: Added {roleResult.Item1} member(s), Removed {roleResult.Item2} member(s) from target role.");
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// Birthday announcement
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var announce = gs.AnnounceMessages;
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var announceping = gs.AnnouncePing;
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SocketTextChannel channel = null;
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if (gs.AnnounceChannelId.HasValue) channel = guild.GetTextChannel(gs.AnnounceChannelId.Value);
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if (announcementList.Count() != 0)
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{
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var announceOpResult = await AnnounceBirthdaysAsync(announce, announceping, channel, announcementList);
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opResult2 = (OperationStatus.OperationType.SendBirthdayAnnouncementMessage, announceOpResult);
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}
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else
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{
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opResult2 = (OperationStatus.OperationType.SendBirthdayAnnouncementMessage, "Announcement not considered.");
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}
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// Update status
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lock (gs) gs.OperationLog = new OperationStatus(opResult1, opResult2);
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}
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/// <summary>
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/// Checks if the bot may be allowed to alter roles.
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/// </summary>
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/// <returns>
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/// First item: Boolean value determining if the role setup is correct.
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/// Second item: String to append to operation status in case of failure.
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/// </returns>
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private (bool, string) CheckCorrectRoleSettings(SocketGuild guild, SocketRole role)
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{
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if (role == null) return (false, "Failed: Designated role not found or defined.");
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if (!guild.CurrentUser.GuildPermissions.ManageRoles)
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{
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return (false, "Failed: Bot does not contain Manage Roles permission.");
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}
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// Check potential role order conflict
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if (role.Position >= guild.CurrentUser.Hierarchy)
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{
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return (false, "Failed: Bot is beneath the designated role in the role hierarchy.");
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}
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return (true, null);
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}
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/// <summary>
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/// Gets all known users from the given guild and returns a list including only those who are
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/// currently experiencing a birthday in the respective time zone.
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/// </summary>
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private HashSet<ulong> GetGuildCurrentBirthdays(IEnumerable<GuildUserSettings> guildUsers, string defaultTzStr)
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{
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var birthdayUsers = new HashSet<ulong>();
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DateTimeZone defaultTz = null;
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if (defaultTzStr != null) defaultTz = DateTimeZoneProviders.Tzdb.GetZoneOrNull(defaultTzStr);
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defaultTz ??= DateTimeZoneProviders.Tzdb.GetZoneOrNull("UTC");
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foreach (var item in guildUsers)
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{
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// Determine final time zone to use for calculation
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DateTimeZone tz = null;
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if (item.TimeZone != null)
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{
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// Try user-provided time zone
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tz = DateTimeZoneProviders.Tzdb.GetZoneOrNull(item.TimeZone);
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}
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tz ??= defaultTz;
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var targetMonth = item.BirthMonth;
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var targetDay = item.BirthDay;
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var checkNow = SystemClock.Instance.GetCurrentInstant().InZone(tz);
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// Special case: If birthday is February 29 and it's not a leap year, recognize it on March 1st
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if (targetMonth == 2 && targetDay == 29 && !DateTime.IsLeapYear(checkNow.Year))
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{
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targetMonth = 3;
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targetDay = 1;
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}
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if (targetMonth == checkNow.Month && targetDay == checkNow.Day)
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{
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birthdayUsers.Add(item.UserId);
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}
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}
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return birthdayUsers;
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}
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/// <summary>
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/// Sets the birthday role to all applicable users. Unsets it from all others who may have it.
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/// </summary>
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/// <returns>
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/// First item: List of users who had the birthday role applied, used to announce.
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/// Second item: Counts of users who have had roles added/removed, used for operation reporting.
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/// </returns>
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private async Task<(IEnumerable<SocketGuildUser>, (int, int))> UpdateGuildBirthdayRoles(
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SocketGuild g, SocketRole r, HashSet<ulong> names)
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{
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// Check members currently with the role. Figure out which users to remove it from.
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var roleRemoves = new List<SocketGuildUser>();
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var roleKeeps = new HashSet<ulong>();
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foreach (var member in r.Members)
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{
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if (!names.Contains(member.Id)) roleRemoves.Add(member);
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else roleKeeps.Add(member.Id);
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}
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// TODO Can we remove during the iteration instead of after? investigate later...
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foreach (var user in roleRemoves)
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{
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await user.RemoveRoleAsync(r);
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}
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// Apply role to members not already having it. Prepare announcement list.
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var newBirthdays = new List<SocketGuildUser>();
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foreach (var target in names)
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{
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var member = g.GetUser(target);
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if (member == null) continue;
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if (roleKeeps.Contains(member.Id)) continue; // already has role - do nothing
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await member.AddRoleAsync(r);
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newBirthdays.Add(member);
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}
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return (newBirthdays, (newBirthdays.Count, roleRemoves.Count));
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}
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public const string DefaultAnnounce = "Please wish a happy birthday to %n!";
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public const string DefaultAnnouncePl = "Please wish a happy birthday to our esteemed members: %n";
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/// <summary>
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/// Makes (or attempts to make) an announcement in the specified channel that includes all users
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/// who have just had their birthday role added.
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/// </summary>
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/// <returns>The message to place into operation status log.</returns>
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private async Task<string> AnnounceBirthdaysAsync(
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(string, string) announce, bool announcePing, SocketTextChannel c, IEnumerable<SocketGuildUser> names)
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{
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if (c == null) return "Announcement channel is undefined.";
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string announceMsg;
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if (names.Count() == 1) announceMsg = announce.Item1 ?? announce.Item2 ?? DefaultAnnounce;
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else announceMsg = announce.Item2 ?? announce.Item1 ?? DefaultAnnouncePl;
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announceMsg = announceMsg.TrimEnd();
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if (!announceMsg.Contains("%n")) announceMsg += " %n";
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// Build sorted name list
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var namestrings = new List<string>();
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foreach (var item in names)
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namestrings.Add(Common.FormatName(item, announcePing));
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namestrings.Sort(StringComparer.OrdinalIgnoreCase);
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var namedisplay = new StringBuilder();
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foreach (var item in namestrings)
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{
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namedisplay.Append(", ");
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namedisplay.Append(item);
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}
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namedisplay.Remove(0, 2); // Remove initial comma and space
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try
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{
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await c.SendMessageAsync(announceMsg.Replace("%n", namedisplay.ToString()));
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return $"Successfully announced {names.Count()} name(s)";
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}
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catch (Discord.Net.HttpException ex)
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{
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// Directly use the resulting exception message in the operation status log
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return ex.Message;
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}
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}
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}
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}
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