BirthdayBot/Data/Database.cs
Noi ddcde10e09 First commit for C# rewrite
All existing VB code was 'translated' to C# as closely as possible, with
minor changes and additional notes. Currently untested and likely
broken.
Further commits will go toward making overall improvements until this
version replaces the currently existing code.
2020-04-02 11:38:26 -07:00

42 lines
1.3 KiB
C#

using Npgsql;
using System.Threading.Tasks;
namespace BirthdayBot.Data
{
/// <summary>
/// Some database abstractions.
/// </summary>
class Database
{
/*
* Database storage in this project, explained:
* Each guild gets a row in the settings table. This table is referred to when doing most things.
* Within each guild, each known user gets a row in the users table with specific information specified.
* Users can override certain settings in global, such as time zone.
*/
private string DBConnectionString { get; }
public Database(string connString)
{
DBConnectionString = connString;
// Database initialization happens here as well.
SetupTables();
}
public async Task<NpgsqlConnection> OpenConnectionAsync()
{
var db = new NpgsqlConnection(DBConnectionString);
await db.OpenAsync();
return db;
}
private void SetupTables()
{
using var db = OpenConnectionAsync().GetAwaiter().GetResult();
GuildStateInformation.SetUpDatabaseTable(db); // Note: Call this first. (Foreign reference constraints.)
GuildUserSettings.SetUpDatabaseTable(db);
}
}
}