mirror of
https://github.com/NoiTheCat/BirthdayBot.git
synced 2024-11-24 01:14:12 +00:00
76 lines
3.1 KiB
C#
76 lines
3.1 KiB
C#
using BirthdayBot.Data;
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using Microsoft.EntityFrameworkCore;
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using System.Text;
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namespace BirthdayBot.BackgroundServices;
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/// <summary>
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/// Automatically removes database information for guilds that have not been accessed in a long time.
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/// </summary>
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class DataRetention : BackgroundService {
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const int ProcessInterval = 5400 / ShardBackgroundWorker.Interval; // Process about once per hour and a half
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// Amount of days without updates before data is considered stale and up for deletion.
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const int StaleGuildThreshold = 180;
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const int StaleUserThreashold = 360;
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public DataRetention(ShardInstance instance) : base(instance) { }
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public override async Task OnTick(int tickCount, CancellationToken token) {
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// On each tick, run only a set group of guilds, each group still processed every ProcessInterval ticks.
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if ((tickCount + ShardInstance.ShardId) % ProcessInterval != 0) return;
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try {
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await DbConcurrentOperationsLock.WaitAsync(token);
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await RemoveStaleEntriesAsync();
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} finally {
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try {
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DbConcurrentOperationsLock.Release();
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} catch (ObjectDisposedException) { }
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}
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}
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private async Task RemoveStaleEntriesAsync() {
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using var db = new BotDatabaseContext();
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var now = DateTimeOffset.UtcNow;
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// Update guilds
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var localGuilds = ShardInstance.DiscordClient.Guilds.Select(g => g.Id).ToList();
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var updatedGuilds = await db.GuildConfigurations
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.Where(g => localGuilds.Contains(g.GuildId))
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.ExecuteUpdateAsync(upd => upd.SetProperty(p => p.LastSeen, now));
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// Update guild users
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var updatedUsers = 0;
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foreach (var guild in ShardInstance.DiscordClient.Guilds) {
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var localUsers = guild.Users.Select(u => u.Id).ToList();
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updatedUsers += await db.UserEntries
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.Where(gu => gu.GuildId == guild.Id)
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.Where(gu => localUsers.Contains(gu.UserId))
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.ExecuteUpdateAsync(upd => upd.SetProperty(p => p.LastSeen, now));
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}
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// And let go of old data
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var staleGuildCount = await db.GuildConfigurations
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.Where(g => now - TimeSpan.FromDays(StaleGuildThreshold) > g.LastSeen)
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.ExecuteDeleteAsync();
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var staleUserCount = await db.UserEntries
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.Where(gu => now - TimeSpan.FromDays(StaleUserThreashold) > gu.LastSeen)
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.ExecuteDeleteAsync();
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// Build report
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var resultText = new StringBuilder();
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resultText.Append($"Updated {updatedGuilds} guilds, {updatedUsers} users.");
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if (staleGuildCount != 0 || staleUserCount != 0) {
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resultText.Append(" Discarded ");
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if (staleGuildCount != 0) {
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resultText.Append($"{staleGuildCount} guilds");
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if (staleUserCount != 0) resultText.Append(", ");
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}
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if (staleUserCount != 0) {
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resultText.Append($"{staleUserCount} users");
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}
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resultText.Append('.');
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}
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Log(resultText.ToString());
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}
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}
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