RegexBot/RegexBot-Modules/PendingOutRole/PendingOutRole.cs

67 lines
2.7 KiB
C#
Raw Normal View History

2022-04-23 20:01:27 +00:00
namespace RegexBot.Modules.PendingOutRole;
/// <summary>
/// Automatically sets a specified role when a user is no longer in (gets out of) pending status -
/// that is, the user has passed the requirements needed to fully access the guild such as welcome messages, etc.
/// </summary>
[RegexbotModule]
public class PendingOutRole : RegexbotModule {
public PendingOutRole(RegexbotClient bot) : base(bot) {
DiscordClient.GuildAvailable += DiscordClient_GuildAvailable;
DiscordClient.GuildMemberUpdated += DiscordClient_GuildMemberUpdated;
}
private async Task DiscordClient_GuildAvailable(SocketGuild arg) {
var conf = GetGuildState<ModuleConfig>(arg.Id);
if (conf == null) return;
var trole = GetRole(arg);
if (trole == null) {
Log(arg.Id, "Unable to find target role to be applied. Was it renamed or deleted?");
return;
}
foreach (var user in arg.Users.Where(u => u.IsPending.HasValue && u.IsPending.Value == false)) {
if (user.Roles.Contains(trole)) continue;
await user.AddRoleAsync(trole);
}
}
private async Task DiscordClient_GuildMemberUpdated(Discord.Cacheable<SocketGuildUser, ulong> previous, SocketGuildUser current) {
var conf = GetGuildState<ModuleConfig>(current.Guild.Id);
if (conf == null) return;
if (!(previous.Value.IsPending.HasValue && current.IsPending.HasValue)) return;
if (previous.Value.IsPending == true && current.IsPending == false) {
var r = GetRole(current.Guild);
if (r == null) {
Log(current.Guild.Id, $"Failed to update {current} - was the role renamed or deleted?");
return;
}
await current.AddRoleAsync(r);
}
}
public override Task<object?> CreateGuildStateAsync(ulong guildID, JToken config) {
if (config == null) return Task.FromResult<object?>(null);
if (config.Type != JTokenType.Object)
throw new ModuleLoadException("Configuration for this section is invalid.");
return Task.FromResult<object?>(new ModuleConfig((JObject)config));
}
private SocketRole? GetRole(SocketGuild g) {
var conf = GetGuildState<ModuleConfig>(g.Id);
if (conf == null) return null;
if (conf.Role.Id.HasValue) {
var result = g.GetRole(conf.Role.Id.Value);
if (result != null) return result;
} else {
foreach (var role in g.Roles) {
if (string.Equals(conf.Role.Name, role.Name, StringComparison.OrdinalIgnoreCase)) return role;
}
}
Log(g.Id, "Unable to find role in " + g.Name);
return null;
}
}