75 lines
2.5 KiB
C#
75 lines
2.5 KiB
C#
|
using System;
|
|||
|
using System.Collections.Generic;
|
|||
|
using System.Text;
|
|||
|
using System.Threading.Tasks;
|
|||
|
using Discord.WebSocket;
|
|||
|
using Newtonsoft.Json.Linq;
|
|||
|
|
|||
|
namespace Noikoio.RegexBot.Feature.DBCache
|
|||
|
{
|
|||
|
/// <summary>
|
|||
|
/// Caches information regarding all incoming messages and all known guilds, channels, and users.
|
|||
|
/// The function of this feature should be transparent to the user, and thus no configuration is needed.
|
|||
|
/// </summary>
|
|||
|
class DBCache : BotFeature
|
|||
|
{
|
|||
|
public override string Name => "Database cache";
|
|||
|
|
|||
|
public DBCache(DiscordSocketClient client) : base(client)
|
|||
|
{
|
|||
|
client.GuildAvailable += Client_GuildAvailable;
|
|||
|
client.GuildUpdated += Client_GuildUpdated;
|
|||
|
client.GuildMemberUpdated += Client_GuildMemberUpdated;
|
|||
|
|
|||
|
client.MessageReceived += Client_MessageReceived;
|
|||
|
client.MessageUpdated += Client_MessageUpdated;
|
|||
|
}
|
|||
|
|
|||
|
public override Task<object> ProcessConfiguration(JToken configSection) => Task.FromResult<object>(null);
|
|||
|
|
|||
|
#region Guild and user cache
|
|||
|
/* Note:
|
|||
|
* We save information per guild in their own schemas named "g_NUM", where NUM is the Guild ID.
|
|||
|
*
|
|||
|
* The creation of these schemas is handled within here, but we're possibly facing a short delay
|
|||
|
* in the event that other events that we're listening for come in without a schema having been
|
|||
|
* created yet in which to put them in.
|
|||
|
* Got to figure that out.
|
|||
|
*/
|
|||
|
|
|||
|
// Guild information has changed
|
|||
|
private Task Client_GuildUpdated(SocketGuild arg1, SocketGuild arg2)
|
|||
|
{
|
|||
|
throw new NotImplementedException();
|
|||
|
}
|
|||
|
|
|||
|
// Single guild member information has changed
|
|||
|
private Task Client_GuildMemberUpdated(SocketGuildUser arg1, SocketGuildUser arg2)
|
|||
|
{
|
|||
|
// which is old and which is new?
|
|||
|
throw new NotImplementedException();
|
|||
|
}
|
|||
|
|
|||
|
// All member data in a guild has become known
|
|||
|
private Task Client_GuildAvailable(SocketGuild arg)
|
|||
|
{
|
|||
|
throw new NotImplementedException();
|
|||
|
}
|
|||
|
#endregion
|
|||
|
|
|||
|
#region Message cache
|
|||
|
private Task Client_MessageUpdated(Discord.Cacheable<Discord.IMessage, ulong> arg1, SocketMessage arg2, ISocketMessageChannel arg3)
|
|||
|
{
|
|||
|
throw new NotImplementedException();
|
|||
|
}
|
|||
|
|
|||
|
private Task Client_MessageReceived(SocketMessage arg)
|
|||
|
{
|
|||
|
throw new NotImplementedException();
|
|||
|
}
|
|||
|
#endregion
|
|||
|
|
|||
|
|
|||
|
}
|
|||
|
}
|