2018-03-16 04:26:59 +00:00
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using Discord.WebSocket;
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using Newtonsoft.Json.Linq;
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using Noikoio.RegexBot.ConfigItem;
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using System;
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using System.Linq;
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using System.Threading.Tasks;
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namespace Noikoio.RegexBot.Module.ModCommands.Commands
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{
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// Role adding and removing is largely the same, and thus are handled in a single class.
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class RoleManipulation : Command
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{
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protected enum CommandMode { Add, Del }
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private readonly CommandMode _mode;
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private readonly EntityName _role;
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private readonly string _successMsg;
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// Configuration:
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// "role" - string; The given role that applies to this command.
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// "successmsg" - string; Messages to display on command success. Overrides default.
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2018-03-22 06:27:19 +00:00
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protected RoleManipulation(ModCommands l, string label, JObject conf, CommandMode mode) : base(l, label, conf)
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2018-03-16 04:26:59 +00:00
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{
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_mode = mode;
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var rolestr = conf["role"]?.Value<string>();
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if (string.IsNullOrWhiteSpace(rolestr)) throw new RuleImportException("Role must be provided.");
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_role = new EntityName(rolestr, EntityType.Role);
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_successMsg = conf["successmsg"]?.Value<string>();
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DefaultUsageMsg = $"{this.Trigger} [user or user ID]\n"
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+ (_mode == CommandMode.Add ? "Adds" : "Removes") + " the specified role "
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+ (_mode == CommandMode.Add ? "to" : "from") + " the given user.";
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}
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#region Strings
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const string FailPrefix = ":x: **Failed to apply role change:** ";
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const string TargetNotFound = ":x: **Unable to determine the target user.**";
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const string RoleNotFound = ":x: **Failed to determine the specified role for this command.**";
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const string Success = ":white_check_mark: Successfully {0} role for **{1}**.";
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#endregion
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public override async Task Invoke(SocketGuild g, SocketMessage msg)
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{
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string[] line = msg.Content.Split(new char[] { ' ' }, 3, StringSplitOptions.RemoveEmptyEntries);
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string targetstr;
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if (line.Length < 2)
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{
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await SendUsageMessageAsync(msg.Channel, null);
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return;
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}
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targetstr = line[1];
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// Retrieve target user
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var (targetId, targetData) = await GetUserDataFromString(g.Id, targetstr);
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if (targetId == 1)
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{
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await msg.Channel.SendMessageAsync(FailPrefix + FailDefault);
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return;
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}
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if (targetId == 0)
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{
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await SendUsageMessageAsync(msg.Channel, TargetNotFound);
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return;
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}
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string targetdisp;
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if (targetData != null)
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targetdisp = $"{targetData.Username}#{targetData.Discriminator}";
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else
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targetdisp = $"ID {targetId}";
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// Determine role
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SocketRole cmdRole;
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if (_role.Id.HasValue)
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{
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cmdRole = g.GetRole(_role.Id.Value);
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}
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else
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{
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var res = g.Roles.Where(rn =>
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string.Equals(rn.Name, _role.Name, StringComparison.InvariantCultureIgnoreCase))
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.FirstOrDefault();
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if (res == null)
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{
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await msg.Channel.SendMessageAsync(RoleNotFound);
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await Log(RoleNotFound);
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return;
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}
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cmdRole = res;
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}
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// Do the action
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try
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{
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var u = g.GetUser(targetId);
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if (_mode == CommandMode.Add)
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await u.AddRoleAsync(cmdRole);
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else
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await u.RemoveRoleAsync(cmdRole);
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await msg.Channel.SendMessageAsync(BuildSuccessMessage(targetdisp));
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}
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catch (Discord.Net.HttpException ex)
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{
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if (ex.HttpCode == System.Net.HttpStatusCode.Forbidden)
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{
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await msg.Channel.SendMessageAsync(FailPrefix + Fail403);
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}
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else
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{
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await msg.Channel.SendMessageAsync(FailPrefix + FailDefault);
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await Log(ex.ToString());
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}
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}
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}
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private string BuildSuccessMessage(string targetstr)
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{
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const string defaultmsg = ":white_check_mark: Successfully {0} role for **$target**.";
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string msg = _successMsg ?? string.Format(defaultmsg, _mode == CommandMode.Add ? "set" : "unset");
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return msg.Replace("$target", targetstr);
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}
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}
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class RoleAdd : RoleManipulation
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{
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2018-03-22 06:27:19 +00:00
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public RoleAdd(ModCommands l, string label, JObject conf) : base(l, label, conf, CommandMode.Add) { }
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2018-03-16 04:26:59 +00:00
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}
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class RoleDel : RoleManipulation
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{
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2018-03-22 06:27:19 +00:00
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public RoleDel(ModCommands l, string label, JObject conf) : base(l, label, conf, CommandMode.Del) { }
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2018-03-16 04:26:59 +00:00
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}
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}
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