RegexBot/Kerobot/Common/EntityName.cs

225 lines
8.7 KiB
C#
Raw Normal View History

using Discord;
using Discord.WebSocket;
using System;
using System.Collections.Generic;
using System.Linq;
namespace Kerobot.Common
{
/// <summary>
/// The type of entity specified in an <see cref="EntityName"/>.
/// </summary>
public enum EntityType
{
/// <summary>Default value. Is never referenced in regular usage.</summary>
Unspecified,
Role,
Channel,
User
}
/// <summary>
/// Helper class that holds an entity's name, ID, or both.
/// Meant to be used during configuration processing in cases where the configuration expects
/// an entity name to be defined in a certain way which may or may not include its snowflake ID.
/// </summary>
public class EntityName
{
/// <summary>
/// The entity's type, if specified in configuration.
/// </summary>
public EntityType Type { get; private set; }
/// <summary>
/// Entity's unique ID value (snowflake). May be null if the value is not known.
/// </summary>
public ulong? Id { get; private set; }
/// <summary>
/// Entity's name as specified in configuration. May be null if it was not specified.
/// This value is not updated during runtime.
/// </summary>
public string Name { get; private set; }
// TODO elsewhere: find a way to emit a warning if the user specified a name without ID in configuration.
/// <summary>
/// Creates a new object instance from the given input string.
/// Documentation for the EntityName format can be found elsewhere in this project's documentation.
/// </summary>
/// <param name="input">Input string in EntityName format.</param>
/// <exception cref="ArgumentNullException">Input string is null or blank.</exception>
/// <exception cref="ArgumentException">Input string cannot be resolved to an entity type.</exception>
public EntityName(string input)
{
if (string.IsNullOrWhiteSpace(input))
throw new ArgumentNullException("Specified name is null or blank.");
// Check if type prefix was specified and extract it
Type = EntityType.Unspecified;
if (input.Length >= 2)
{
if (input[0] == '&') Type = EntityType.Role;
else if (input[0] == '#') Type = EntityType.Channel;
else if (input[0] == '@') Type = EntityType.User;
}
if (Type == EntityType.Unspecified)
throw new ArgumentException("Entity type unable to be inferred by given input.");
input = input.Substring(1); // Remove prefix
// Input contains ID/Label separator?
int separator = input.IndexOf("::");
if (separator != -1)
{
Name = input.Substring(separator + 2, input.Length - (separator + 2));
if (ulong.TryParse(input.Substring(0, separator), out var parseOut))
{
// Got an ID.
Id = parseOut;
}
else
{
// It's not actually an ID. Assuming the entire string is a name.
Name = input;
Id = null;
}
}
else
{
// No separator. Input is either entirely an ID or entirely a Name.
if (ulong.TryParse(input, out var parseOut))
{
// ID without name.
Id = parseOut;
Name = null;
}
else
{
// Name without ID.
Name = input;
Id = null;
}
}
}
internal void SetId(ulong id)
{
if (!Id.HasValue) Id = id;
}
/// <summary>
/// Returns the appropriate prefix corresponding to an EntityType.
/// </summary>
public static char Prefix(EntityType t)
{
switch (t)
{
case EntityType.Role: return '&';
case EntityType.Channel: return '#';
case EntityType.User: return '@';
default: return '\0';
}
}
/// <summary>
/// Returns a string representation of this item in proper EntityName format.
/// </summary>
public override string ToString()
{
char pf = Prefix(Type);
if (Id.HasValue && Name != null)
return $"{pf}{Id.Value}::{Name}";
else if (Id.HasValue)
return $"{pf}{Id}";
else
return $"{pf}{Name}";
}
#region Helper methods
/// <summary>
/// Attempts to find the corresponding role within the given guild.
/// </summary>
/// <param name="guild">The guild in which to search for the role.</param>
/// <param name="updateMissingID">
/// Specifies if this EntityName instance should keep the snowflake ID of the
/// corresponding role found in this guild, if it is not already known by this instance.
/// </param>
/// <returns></returns>
public SocketRole FindRoleIn(SocketGuild guild, bool updateMissingID = false)
{
if (this.Type != EntityType.Role)
throw new ArgumentException("This EntityName instance must correspond to a Role.");
bool dirty = false; // flag for updating ID if possible regardless of updateMissingId setting
if (this.Id.HasValue)
{
var role = guild.GetRole(Id.Value);
if (role != null) return role;
else dirty = true; // only set if ID already existed but is now invalid
}
var r = guild.Roles.FirstOrDefault(rq => string.Equals(rq.Name, this.Name, StringComparison.OrdinalIgnoreCase));
if (r != null && (updateMissingID || dirty)) this.Id = r.Id;
return r;
}
/// <summary>
/// Attempts to find the corresponding user within the given guild.
/// </summary>
/// <param name="guild">The guild in which to search for the user.</param>
/// <param name="updateMissingID">
/// Specifies if this EntityName instance should keep the snowflake ID of the
/// corresponding user found in this guild, if it is not already known by this instance.
/// </param>
public SocketGuildUser FindUserIn(SocketGuild guild, bool updateMissingID = false)
{
if (this.Type != EntityType.User)
throw new ArgumentException("This EntityName instance must correspond to a User.");
bool dirty = false; // flag for updating ID if possible regardless of updateMissingId setting
if (this.Id.HasValue)
{
var user = guild.GetUser(Id.Value);
if (user != null) return user;
else dirty = true; // only set if ID already existed but is now invalid
}
var u = guild.Users.FirstOrDefault(rq => string.Equals(rq.Username, this.Name, StringComparison.OrdinalIgnoreCase));
if (u != null && (updateMissingID || dirty)) this.Id = u.Id;
return u;
}
/// <summary>
/// Attempts to find the corresponding channel within the given guild.
/// </summary>
/// <param name="guild">The guild in which to search for the channel.</param>
/// <param name="updateMissingID">
/// Specifies if this EntityName instance should keep the snowflake ID of the
/// corresponding channel found in this guild, if it is not already known by this instance.
/// </param>
public SocketTextChannel FindChannelIn(SocketGuild guild, bool updateMissingID = false)
{
if (this.Type != EntityType.Channel)
throw new ArgumentException("This EntityName instance must correspond to a Channel.");
bool dirty = false; // flag for updating ID if possible regardless of updateMissingId setting
if (this.Id.HasValue)
{
var channel = guild.GetTextChannel(Id.Value);
if (channel != null) return channel;
else dirty = true; // only set if ID already existed but is now invalid
}
var c = guild.TextChannels.FirstOrDefault(rq => string.Equals(rq.Name, this.Name, StringComparison.OrdinalIgnoreCase));
if (c != null && (updateMissingID || dirty)) this.Id = c.Id;
return c;
}
#endregion
}
}