Updated notes
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1 changed files with 21 additions and 14 deletions
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@ -20,7 +20,8 @@ namespace Noikoio.RegexBot.Module.ModLogs
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public ModLogs(DiscordSocketClient client) : base(client)
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public ModLogs(DiscordSocketClient client) : base(client)
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{
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{
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if (!RegexBot.Config.DatabaseAvailable) return; // do nothing; warn in ProcessConfiguration
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// Do nothing if database unavailable. The user will be informed by ProcessConfiguration.
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if (!RegexBot.Config.DatabaseAvailable) return;
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_msgCacheInstance = new MessageCache(client, Log, GetConfig);
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_msgCacheInstance = new MessageCache(client, Log, GetConfig);
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@ -36,13 +37,13 @@ namespace Noikoio.RegexBot.Module.ModLogs
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if (!RegexBot.Config.DatabaseAvailable)
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if (!RegexBot.Config.DatabaseAvailable)
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{
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{
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await Log("Database access is not available. This module will not load.");
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await Log("Database access is not available. This module be unavailable.");
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return null;
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return null;
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}
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}
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try
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try
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{
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{
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// MessageCache debug: will store an EntityName or die trying
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// MessageCache testing: will store an EntityName or die trying
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EntityName? mctarget = new EntityName(conf["mctarget"].Value<string>(), EntityType.Channel);
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EntityName? mctarget = new EntityName(conf["mctarget"].Value<string>(), EntityType.Channel);
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await Log("Enabled MessageCache test on " + mctarget.Value.ToString());
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await Log("Enabled MessageCache test on " + mctarget.Value.ToString());
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return mctarget;
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return mctarget;
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@ -52,19 +53,25 @@ namespace Noikoio.RegexBot.Module.ModLogs
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// well, not really die
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// well, not really die
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return null;
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return null;
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}
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}
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/*
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/*
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* Ideas:
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* Concept:
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* -Reporting:
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* "ModLogs": {
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* --Reporting channel
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* "AutoReporting": {
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* --Types to report
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* // behavior for how to output to the reporting channel
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* ---Ignored if no reporting channel has been set
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* // MessageCache looks for configuration values within here.
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* ---Default to join, quit, kick, ban, ...
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* "Channel": "something compatible with EntityName",
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* ---Any override will disregard defaults
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* "Events": "perhaps a single string of separated event types"
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* -also how will commands work? how to tie into commands mod?
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* },
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* --modlogs command should also only report a subset of things. custom.
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* "QueryOptions": {
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* ---ex: don't report nick changes
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* // Behavior for the query command (which is defined here rather than ModTools)
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* // Need to stress in the documentation that "msgedit" and "msgdelete" events
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* // are not kept and cannot be queried
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* "QueryCommand": "!modlogs",
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* "Permission": "Moderators", // either a string that says "Moderators" or an EntityList
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* "DefaultQueryEvents": "another single string of separated event types",
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* }
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* }
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*/
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*/
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}
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}
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}
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}
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