Simplified logging, added logging to file
This commit is contained in:
parent
8d081ed637
commit
e1a39f964f
7 changed files with 74 additions and 82 deletions
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@ -4,8 +4,6 @@ using System.Reflection;
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namespace RegexBot;
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namespace RegexBot;
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static class ModuleLoader {
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static class ModuleLoader {
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private const string LogName = nameof(ModuleLoader);
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/// <summary>
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/// <summary>
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/// Given the instance configuration, loads all appropriate types from file specified in it.
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/// Given the instance configuration, loads all appropriate types from file specified in it.
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/// </summary>
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/// </summary>
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@ -42,13 +40,12 @@ static class ModuleLoader {
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where !type.IsAssignableFrom(typeof(RegexbotModule))
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where !type.IsAssignableFrom(typeof(RegexbotModule))
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where type.GetCustomAttribute<RegexbotModuleAttribute>() != null
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where type.GetCustomAttribute<RegexbotModuleAttribute>() != null
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select type;
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select type;
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k._svcLogging.DoInstanceLog(false, LogName, $"Scanning {asm.GetName().Name}");
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k._svcLogging.DoLog(false, nameof(ModuleLoader), $"Scanning {asm.GetName().Name}");
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var newmods = new List<RegexbotModule>();
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var newmods = new List<RegexbotModule>();
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foreach (var t in eligibleTypes) {
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foreach (var t in eligibleTypes) {
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var mod = Activator.CreateInstance(t, k)!;
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var mod = Activator.CreateInstance(t, k)!;
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k._svcLogging.DoInstanceLog(false, LogName,
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k._svcLogging.DoLog(false, nameof(ModuleLoader), $"---> Loading module {t.FullName}");
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$"---> Loading module {t.FullName}");
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newmods.Add((RegexbotModule)mod);
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newmods.Add((RegexbotModule)mod);
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}
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}
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return newmods;
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return newmods;
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@ -50,19 +50,16 @@ class Program {
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private static void Console_CancelKeyPress(object? sender, ConsoleCancelEventArgs e) {
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private static void Console_CancelKeyPress(object? sender, ConsoleCancelEventArgs e) {
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e.Cancel = true;
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e.Cancel = true;
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_main._svcLogging.DoInstanceLog(true, nameof(RegexBot), "Shutting down. Reason: Interrupt signal.");
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_main._svcLogging.DoLog(true, nameof(RegexBot), "Shutting down. Reason: Interrupt signal.");
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// 5 seconds of leeway - any currently running tasks will need time to finish executing
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var finishingTasks = Task.Run(async () => {
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var closeWait = Task.Delay(5000);
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// TODO periodic task service: stop processing, wait for all tasks to finish
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// TODO notify services of shutdown
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// TODO periodic task service: stop processing, wait for all tasks to finish
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await _main.DiscordClient.StopAsync();
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// TODO notify services of shutdown
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});
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closeWait.Wait();
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if (!finishingTasks.Wait(5000))
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_main._svcLogging.DoLog(false, nameof(RegexBot), "Could not disconnect properly. Exiting...");
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bool success = _main.DiscordClient.StopAsync().Wait(1000);
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if (!success) _main._svcLogging.DoInstanceLog(false, nameof(RegexBot),
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"Failed to disconnect cleanly from Discord. Will force shut down.");
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Environment.Exit(0);
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Environment.Exit(0);
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}
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}
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}
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}
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@ -37,6 +37,6 @@ public partial class RegexbotClient {
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// Everything's ready to go. Print the welcome message here.
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// Everything's ready to go. Print the welcome message here.
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var ver = Assembly.GetExecutingAssembly().GetName().Version!.ToString(3);
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var ver = Assembly.GetExecutingAssembly().GetName().Version!.ToString(3);
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_svcLogging.DoInstanceLog(false, nameof(RegexBot), $"{nameof(RegexBot)} v{ver}. https://github.com/NoiTheCat/RegexBot");
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_svcLogging.DoLog(true, nameof(RegexBot), $"{nameof(RegexBot)} v{ver} - https://github.com/NoiTheCat/RegexBot");
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}
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}
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}
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}
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@ -69,18 +69,21 @@ public abstract class RegexbotModule {
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protected EntityList GetModerators(ulong guild) => Bot._svcGuildState.DoGetModlist(guild);
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protected EntityList GetModerators(ulong guild) => Bot._svcGuildState.DoGetModlist(guild);
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/// <summary>
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/// <summary>
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/// Appends a message to the specified guild log.
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/// Emits a log message to the bot console that is associated with the specified guild.
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/// </summary>
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/// </summary>
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/// /// <param name="message">The log message to send. Multi-line messages are acceptable.</param>
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/// /// <param name="message">The log message to send. Multi-line messages are acceptable.</param>
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protected void Log(ulong guild, string message) => Bot._svcLogging.DoGuildLog(guild, Name, message);
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protected void Log(SocketGuild guild, string? message) {
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var gname = guild.Name ?? $"Guild ID {guild.Id}";
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Bot._svcLogging.DoLog(false, $"{Name}] [{gname}", message);
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}
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/// <summary>
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/// <summary>
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/// Sends a message to the instance log.
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/// Emits a log message to the bot console and, optionally, the logging webhook.
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/// </summary>
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/// </summary>
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/// <param name="message">The log message to send. Multi-line messages are acceptable.</param>
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/// <param name="message">The log message to send. Multi-line messages are acceptable.</param>
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/// <param name="report">
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/// <param name="report">
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/// Specifies if the log message should be sent to the reporting channel.
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/// Specifies if the log message should be sent to the reporting channel.
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/// Only messages of very high importance should use this option.
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/// Only messages of very high importance should use this option.
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/// </param>
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/// </param>
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protected void PLog(string message, bool report = false) => Bot._svcLogging.DoInstanceLog(report, Name, message);
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protected void Log(string message, bool report = false) => Bot._svcLogging.DoLog(report, Name, message);
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}
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}
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@ -1,25 +1,30 @@
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using Discord;
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using Discord;
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using Discord.Webhook;
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using Discord.Webhook;
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using RegexBot.Data;
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using System.Reflection;
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using System.Text;
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namespace RegexBot.Services.Logging;
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namespace RegexBot.Services.Logging;
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/// <summary>
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/// <summary>
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/// Implements logging. Logging is distinguished into two types: Instance and per-guild.
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/// Implements program-wide logging.
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/// For further information on log types, see documentation under <see cref="Data.BotDatabaseContext"/>.
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/// </summary>
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/// </summary>
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class LoggingService : Service {
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class LoggingService : Service {
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// NOTE: Service.Log's functionality is implemented here. DO NOT use within this class.
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// NOTE: Service.Log's functionality is implemented here. DO NOT use within this class.
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private readonly DiscordWebhookClient _instLogWebhook;
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private readonly DiscordWebhookClient _instLogWebhook;
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private readonly string? _logBasePath;
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internal LoggingService(RegexbotClient bot) : base(bot) {
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internal LoggingService(RegexbotClient bot) : base(bot) {
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_instLogWebhook = new DiscordWebhookClient(bot.Config.InstanceLogTarget);
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_instLogWebhook = new DiscordWebhookClient(bot.Config.InstanceLogTarget);
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_logBasePath = Path.GetDirectoryName(Assembly.GetEntryAssembly()!.Location)
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+ Path.DirectorySeparatorChar + "logs";
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try {
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if (!Directory.Exists(_logBasePath)) Directory.CreateDirectory(_logBasePath);
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Directory.GetFiles(_logBasePath);
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} catch (Exception ex) when (ex is IOException or UnauthorizedAccessException) {
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_logBasePath = null;
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Output(Name, "Cannot create or access logging directory. File logging will be disabled.");
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}
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// Discord.Net log handling (client logging option is specified in Program.cs)
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bot.DiscordClient.Log += DiscordClient_Log;
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bot.DiscordClient.Log += DiscordClient_Log;
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// Let's also do the ready message
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bot.DiscordClient.Ready +=
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delegate { DoInstanceLog(true, nameof(RegexBot), "Connected and ready."); return Task.CompletedTask; };
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}
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}
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/// <summary>
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/// <summary>
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@ -27,30 +32,45 @@ class LoggingService : Service {
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/// Only events with high importance are stored. Others are just printed to console.
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/// Only events with high importance are stored. Others are just printed to console.
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/// </summary>
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/// </summary>
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private Task DiscordClient_Log(LogMessage arg) {
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private Task DiscordClient_Log(LogMessage arg) {
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bool important = arg.Severity != LogSeverity.Info;
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var msg = $"[{Enum.GetName(typeof(LogSeverity), arg.Severity)}] {arg.Message}";
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string msg = $"[{Enum.GetName(typeof(LogSeverity), arg.Severity)}] {arg.Message}";
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const string logSource = "Discord.Net";
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if (arg.Exception != null) msg += "\n```\n" + arg.Exception.ToString() + "\n```";
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if (arg.Exception != null) msg += "\n```\n" + arg.Exception.ToString() + "\n```";
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if (important) DoInstanceLog(true, logSource, msg);
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var important = arg.Severity != LogSeverity.Info;
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else ToConsole(logSource, msg);
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switch (arg.Message) { // Prevent webhook logs for these 'important' Discord.Net messages
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case "Connecting":
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case "Connected":
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case "Ready":
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case "Disconnecting":
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case "Disconnected":
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case "Resumed previous session":
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case "Failed to resume previous session":
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important = false;
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break;
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}
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DoLog(important, "Discord.Net", msg);
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return Task.CompletedTask;
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return Task.CompletedTask;
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}
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}
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private static void ToConsole(string source, string message) {
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private void Output(string source, string message) {
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message ??= "(null)";
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var now = DateTimeOffset.UtcNow;
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var prefix = $"[{DateTimeOffset.UtcNow:u}] [{source}] ";
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var output = new StringBuilder();
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var prefix = $"[{now:u}] [{source}] ";
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foreach (var line in message.Split(new string[] { "\r\n", "\n" }, StringSplitOptions.None)) {
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foreach (var line in message.Split(new string[] { "\r\n", "\n" }, StringSplitOptions.None)) {
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Console.WriteLine(prefix + line);
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output.Append(prefix).AppendLine(line);
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}
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var outstr = output.ToString();
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Console.Write(outstr);
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if (_logBasePath != null) {
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var filename = _logBasePath + Path.DirectorySeparatorChar + $"{now:yyyy-MM}.log";
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File.AppendAllText(filename, outstr, Encoding.UTF8);
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}
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}
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}
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}
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// Hooked
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// Hooked
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internal void DoInstanceLog(bool report, string source, string? message) {
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internal void DoLog(bool report, string source, string? message) {
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message ??= "(null)";
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message ??= "(null)";
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ToConsole(source, message);
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Output(source, message);
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if (report) Task.Run(() => ReportInstanceWebhook(source, message));
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if (report) Task.Run(() => ReportInstanceWebhook(source, message));
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}
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}
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@ -62,24 +82,8 @@ class LoggingService : Service {
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Description = message
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Description = message
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};
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};
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await _instLogWebhook.SendMessageAsync(embeds: new[] { e.Build() });
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await _instLogWebhook.SendMessageAsync(embeds: new[] { e.Build() });
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} catch (Discord.Net.HttpException ex) {
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DoInstanceLog(false, Name, "Failed to send message to reporting channel: " + ex.Message);
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}
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}
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// Hooked
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public void DoGuildLog(ulong guild, string source, string message) {
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message ??= "(null)";
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try {
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using var db = new BotDatabaseContext();
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db.Add(new GuildLogLine() { GuildId = (long)guild, Source = source, Message = message });
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db.SaveChanges();
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#if DEBUG
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ToConsole($"DEBUG {guild} - {source}", message);
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#endif
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} catch (Exception ex) {
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} catch (Exception ex) {
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// Stack trace goes to console only.
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DoLog(false, Name, "Failed to send message to reporting channel: " + ex.Message);
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DoInstanceLog(false, Name, "Error when storing guild log line: " + ex.ToString());
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}
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}
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}
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}
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}
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}
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@ -27,10 +27,7 @@ class ModuleStateService : Service {
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}
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}
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private async Task RefreshGuildState(SocketGuild arg) {
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private async Task RefreshGuildState(SocketGuild arg) {
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bool success = await ProcessConfiguration(arg.Id);
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if (await ProcessConfiguration(arg.Id)) Log($"Configuration refreshed for server {arg.Id}.");
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if (success) BotClient._svcLogging.DoInstanceLog(false, GuildLogSource, $"Configuration refreshed for guild ID {arg.Id}.");
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else BotClient._svcLogging.DoGuildLog(arg.Id, GuildLogSource, "Configuration was not refreshed due to errors.");
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}
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}
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private Task RemoveGuildData(SocketGuild arg) {
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private Task RemoveGuildData(SocketGuild arg) {
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@ -79,7 +76,7 @@ class ModuleStateService : Service {
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throw new InvalidCastException("Configuration is not valid JSON.");
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throw new InvalidCastException("Configuration is not valid JSON.");
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}
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}
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} catch (Exception ex) when (ex is JsonReaderException or InvalidCastException) {
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} catch (Exception ex) when (ex is JsonReaderException or InvalidCastException) {
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BotClient._svcLogging.DoGuildLog(guildId, GuildLogSource, $"A problem exists within the guild configuration: {ex.Message}");
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Log($"Error loading configuration for server ID {guildId}: {ex.Message}");
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return false;
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return false;
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}
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}
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@ -90,25 +87,19 @@ class ModuleStateService : Service {
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// Create guild state objects for all existing modules
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// Create guild state objects for all existing modules
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var newStates = new Dictionary<Type, object?>();
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var newStates = new Dictionary<Type, object?>();
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foreach (var mod in BotClient.Modules) {
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foreach (var module in BotClient.Modules) {
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var t = mod.GetType();
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var t = module.GetType();
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var tn = t.Name;
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try {
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try {
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try {
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var state = await module.CreateGuildStateAsync(guildId, guildConf[module.Name]!);
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var state = await mod.CreateGuildStateAsync(guildId, guildConf[tn]!);
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newStates.Add(t, state);
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newStates.Add(t, state);
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} catch (Exception ex) when (ex is not ModuleLoadException) {
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Log("Unhandled exception while initializing guild state for module:\n" +
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$"Module: {tn} | " +
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$"Guild: {guildId} ({BotClient.DiscordClient.GetGuild(guildId)?.Name ?? "unknown name"})\n" +
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$"```\n{ex}\n```", true);
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BotClient._svcLogging.DoGuildLog(guildId, GuildLogSource,
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"An internal error occurred when attempting to load new configuration.");
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return false;
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}
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} catch (ModuleLoadException ex) {
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} catch (ModuleLoadException ex) {
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BotClient._svcLogging.DoGuildLog(guildId, GuildLogSource,
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Log($"{guildId}: Error reading configuration regarding {module.Name}: {ex.Message}");
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$"{tn} has encountered an issue with its configuration: {ex.Message}");
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return false;
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} catch (Exception ex) when (ex is not ModuleLoadException) {
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Log("Unhandled exception while initializing guild state for module:\n" +
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$"Module: {module.Name} | " +
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$"Guild: {guildId} ({BotClient.DiscordClient.GetGuild(guildId)?.Name ?? "unknown name"})\n" +
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$"```\n{ex}\n```", true);
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return false;
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return false;
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}
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}
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}
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}
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@ -19,5 +19,5 @@ internal abstract class Service {
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/// </summary>
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/// </summary>
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/// <param name="message">The log message to send. Multi-line messages are acceptable.</param>
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/// <param name="message">The log message to send. Multi-line messages are acceptable.</param>
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/// <param name="report">Specify if the log message should be sent to a reporting channel.</param>
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/// <param name="report">Specify if the log message should be sent to a reporting channel.</param>
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protected void Log(string message, bool report = false) => BotClient._svcLogging.DoInstanceLog(report, Name, message);
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protected void Log(string message, bool report = false) => BotClient._svcLogging.DoLog(report, Name, message);
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}
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}
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