Commit graph

6 commits

Author SHA1 Message Date
Noikoio
c843104e3c Various changes
-Add Guild ID parameter to guild state setup method
-Add EntityCache support to ban and kick methods in ModuleBase
-EntryRole waiting list now preserved between state reloads
2019-03-16 17:07:18 -07:00
Noikoio
47a738ddbc Remove per-guild schema
All guild data will now be stored within the same table, instead of
a new schema being created for each guild. This avoids issues with
missing schemas.
This likely wasn't a good idea to begin with.
2018-12-18 16:21:35 -08:00
Noikoio
749ba169c0 Add exception handling when making new guild state 2018-09-20 19:43:27 -07:00
Noikoio
9bd9a21531 Minor improvements throughout 2018-06-06 16:01:54 -07:00
Noikoio
f20a17e914 Implemented module loading; fixed GuildStateService issues 2018-06-04 17:15:18 -07:00
Noikoio
eae7410dbc First commit of GuildStateService
Currently untested. Unable to properly test until the module system is
developed further.
2018-06-02 17:33:31 -07:00