Changes:
-Renamed from AutoMod
-Some options have been simplified to reduce complexity
-Response exectution has been totally reworked to accomodate new and
upcoming features
Currently untested.
-Add Guild ID parameter to guild state setup method
-Add EntityCache support to ban and kick methods in ModuleBase
-EntryRole waiting list now preserved between state reloads
Changes:
-Renamed from AutoRespond
-Rate limiting class is now generic in case it may be needed
-Multiple responses can be specified per definition
--One response is randomly chosen to be sent out