Fixed the following compilation errors:
-Moderators collection not initialized
-Outdated method signatures for ban and kick in ModuleBase
-Update author name in manifests
-Fixed incorrect method signature in AutoScriptResponder
Minor improvements:
-Updated external dependencies
-Remove unused variables in ConfDefinition of RegexModerator
-Improve parallel execution of matches?
-Send exception message on logging failure to reporting channel
-Slightly change ModuleLoader logging output
-Add Discord.Net unhandled exception output to logging
-Updated link to Github
-Changed GuildState exception handling message for conciseness
Fixes:
-SQL index creation in LoggingService
-SQL view creation in UserCacheService
-Add casts from ulong to long in SQL inserts
-External modules no longer loaded twice
-Non-Info messages from Discord.Net will now be reported
-User data had not been recorded at proper times
-Some modules had been returning null instead of Task with null
-Guild state exception handling should not have handled config errors
-Add Guild ID parameter to guild state setup method
-Add EntityCache support to ban and kick methods in ModuleBase
-EntryRole waiting list now preserved between state reloads
All guild data will now be stored within the same table, instead of
a new schema being created for each guild. This avoids issues with
missing schemas.
This likely wasn't a good idea to begin with.
Experimental feature. An attempt to standardize some common functions
to ensure consistent execution of those functions, and also to notify
services ahead of time that the events they may raise originated from
within the bot.
This is the initial commit. Implementation may change later.
Based on similar classes from RegexBot.
-EntityList no longer separates by entity type.
-Both types allow caching their respective EntityName ID values.
-FilterList supports loading from custom field names.