using RegexBot.Common;
namespace RegexBot.Modules.EntryRole;
///
/// Contains configuration data as well as per-guild timers for those awaiting role assignment.
///
class GuildData {
///
/// Lock on self.
///
public Dictionary WaitingList { get; }
///
/// Role to apply.
///
public EntityName TargetRole { get; }
///
/// Time to wait until applying the role, in seconds.
///
public int WaitTime { get; }
const int WaitTimeMax = 600; // 10 minutes
public GuildData(JObject conf) : this(conf, []) { }
public GuildData(JObject conf, Dictionary _waitingList) {
WaitingList = _waitingList;
try {
TargetRole = new EntityName(conf["Role"]?.Value()!, EntityType.Role);
} catch (Exception) {
throw new ModuleLoadException("'Role' was not properly specified.");
}
try {
WaitTime = conf[nameof(WaitTime)]!.Value();
} catch (NullReferenceException) {
throw new ModuleLoadException("WaitTime value not specified.");
} catch (InvalidCastException) {
throw new ModuleLoadException("WaitTime value must be a number.");
}
if (WaitTime > WaitTimeMax) {
// don't silently correct it
throw new ModuleLoadException($"WaitTime value may not exceed {WaitTimeMax} seconds.");
}
if (WaitTime < 0) {
throw new ModuleLoadException("WaitTime value may not be negative.");
}
}
public void WaitlistAdd(ulong userId) {
lock (WaitingList) {
if (!WaitingList.ContainsKey(userId)) WaitingList.Add(userId, DateTimeOffset.UtcNow.AddSeconds(WaitTime));
}
}
public void WaitlistRemove(ulong userId) {
lock (WaitingList) WaitingList.Remove(userId);
}
}