RegexBot/Configuration.cs
Noikoio 287bb33d77 Removed manual module name setting
Modules will now be named based on their existing class name.
Their respective configuration sections are now also defined by the
same value. Documentation has been updated to reflect this.
2018-03-21 23:51:50 -07:00

217 lines
8.2 KiB
C#

using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using Noikoio.RegexBot.ConfigItem;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.IO;
using System.Reflection;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
namespace Noikoio.RegexBot
{
/// <summary>
/// Configuration loader
/// </summary>
class Configuration
{
public const string LogPrefix = "Config";
private readonly RegexBot _bot;
private readonly string _configPath;
private DatabaseConfig _dbConfig;
private ServerConfig[] _servers;
// The following values do not change on reload:
private string _botToken;
private string _currentGame;
public string BotUserToken => _botToken;
public string CurrentGame => _currentGame;
public ServerConfig[] Servers => _servers;
public Configuration(RegexBot bot)
{
_bot = bot;
var dsc = Path.DirectorySeparatorChar;
_configPath = Path.GetDirectoryName(Assembly.GetEntryAssembly().Location)
+ dsc + "settings.json";
}
private async Task<JObject> LoadFile()
{
var Log = Logger.GetLogger(LogPrefix);
JObject pcfg;
try
{
var ctxt = File.ReadAllText(_configPath);
pcfg = JObject.Parse(ctxt);
return pcfg;
}
catch (Exception ex) when (ex is DirectoryNotFoundException || ex is FileNotFoundException)
{
await Log("Config file not found! Check bot directory for settings.json file.");
return null;
}
catch (UnauthorizedAccessException)
{
await Log("Could not access config file. Check file permissions.");
return null;
}
catch (JsonReaderException jex)
{
await Log("Failed to parse JSON.");
await Log(jex.GetType().Name + " " + jex.Message);
return null;
}
}
/// <summary>
/// Loads essential, unchanging values needed for bot startup. Returns false on failure.
/// </summary>
internal bool LoadInitialConfig()
{
var lt = LoadFile();
lt.Wait();
JObject conf = lt.Result;
if (conf == null) return false;
var log = Logger.GetLogger(LogPrefix);
_botToken = conf["bot-token"]?.Value<string>();
if (String.IsNullOrWhiteSpace(_botToken))
{
log("Error: Bot token not defined. Cannot continue.").Wait();
return false;
}
_currentGame = conf["playing"]?.Value<string>();
// Database configuration:
// Either it exists or it doesn't. Read config, but also attempt to make a database connection
// right here, or else make it known that database support is disabled for this instance.
try
{
_dbConfig = new DatabaseConfig(conf["database"]);
var conn = _dbConfig.GetOpenConnectionAsync().GetAwaiter().GetResult();
conn.Dispose();
}
catch (DatabaseConfig.DatabaseConfigLoadException ex)
{
if (ex.Message == "") log("Database configuration not found.").Wait();
else log("Error within database config: " + ex.Message).Wait();
_dbConfig = null;
}
catch (Npgsql.NpgsqlException ex)
{
log("An error occurred while establishing initial database connection: " + ex.Message).Wait();
_dbConfig = null;
}
// Modules that will not enable due to lack of database access should say so in their constructors.
return true;
}
/// <summary>
/// Reloads the server portion of the configuration file.
/// </summary>
/// <returns>False on failure. Specific reasons will have been sent to log.</returns>
public async Task<bool> ReloadServerConfig()
{
var config = await LoadFile();
if (config == null) return false;
return await ProcessServerConfig(config);
}
/// <summary>
/// Converts a json object containing bot configuration into data usable by this program.
/// On success, updates the Servers values and returns true. Returns false on failure.
/// </summary>
private async Task<bool> ProcessServerConfig(JObject conf)
{
var Log = Logger.GetLogger(LogPrefix);
if (!conf["servers"].HasValues)
{
await Log("Error: No server configurations are defined.");
return false;
}
List<ServerConfig> newservers = new List<ServerConfig>();
await Log("Reading server configurations...");
foreach (JObject sconf in conf["servers"].Children<JObject>())
{
// Server name
//if (sconf["id"] == null || sconf["id"].Type != JTokenType.Integer))
if (sconf["id"] == null)
{
await Log("Error: Server ID is missing within definition.");
return false;
}
ulong sid = sconf["id"].Value<ulong>();
string sname = sconf["name"]?.Value<string>();
var SLog = Logger.GetLogger(LogPrefix + "/" + (sname ?? sid.ToString()));
// Load server moderator list
EntityList mods = new EntityList(sconf["moderators"]);
if (sconf["moderators"] != null) await SLog("Moderator " + mods.ToString());
// Load module configurations
Dictionary<BotModule, object> customConfs = new Dictionary<BotModule, object>();
foreach (var item in _bot.Modules)
{
var confSection = item.Name;
var section = sconf[confSection];
if (section == null)
{
// Section not in config. Do not call loader method.
await SLog("Additional configuration not defined for " + item.Name);
continue;
}
await SLog("Loading additional configuration for " + item.Name);
object result;
try
{
result = await item.ProcessConfiguration(section);
}
catch (RuleImportException ex)
{
await SLog($"{item.Name} failed to load configuration: " + ex.Message);
return false;
}
customConfs.Add(item, result);
}
// Switch to new configuration
List<Tuple<Regex, string[]>> rulesfinal = new List<Tuple<Regex, string[]>>();
newservers.Add(new ServerConfig(sid, mods, new ReadOnlyDictionary<BotModule, object>(customConfs)));
}
_servers = newservers.ToArray();
return true;
}
/// <summary>
/// Gets a value stating if database access is available.
/// Specifically, indicates if <see cref="GetOpenDatabaseConnectionAsync"/> will return a non-null value.
/// </summary>
/// <remarks>
/// Ideally, this value remains constant on runtime. It does not take into account
/// the possibility of the database connection failing during the program's run time.
/// </remarks>
public bool DatabaseAvailable => _dbConfig != null;
/// <summary>
/// Gets an opened connection to the SQL database, if available.
/// </summary>
/// <returns>
/// An <see cref="Npgsql.NpgsqlConnection"/> in the opened state,
/// or null if an SQL database is not available.
/// </returns>
public Task<Npgsql.NpgsqlConnection> GetOpenDatabaseConnectionAsync() => _dbConfig?.GetOpenConnectionAsync();
}
}