47 lines
1.9 KiB
C#
47 lines
1.9 KiB
C#
using Discord;
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using System.Diagnostics;
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namespace RegexBot.Modules.ModCommands.Commands;
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[DebuggerDisplay("Command definition '{Label}'")]
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abstract class CommandConfig {
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public string Label { get; }
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public string Command { get; }
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protected ModCommands Module { get; }
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protected CommandConfig(ModCommands module, JObject config) {
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Module = module;
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Label = config[nameof(Label)]!.Value<string>()!;
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Command = config[nameof(Command)]!.Value<string>()!;
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}
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public abstract Task Invoke(SocketGuild g, SocketMessage msg);
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protected const string FailDefault = "An unknown error occurred. Notify the bot operator.";
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protected const string TargetNotFound = ":x: **Unable to find the given user.**";
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protected abstract string DefaultUsageMsg { get; }
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/// <summary>
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/// Sends out the default usage message (<see cref="DefaultUsageMsg"/>) within an embed.
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/// An optional message can be included, for uses such as notifying users of incorrect usage.
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/// </summary>
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/// <param name="target">Target channel for sending the message.</param>
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/// <param name="message">The message to send alongside the default usage message.</param>
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protected async Task SendUsageMessageAsync(ISocketMessageChannel target, string? message = null) {
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if (DefaultUsageMsg == null)
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throw new InvalidOperationException("DefaultUsage was not defined.");
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var usageEmbed = new EmbedBuilder() {
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Title = "Usage",
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Description = DefaultUsageMsg
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};
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await target.SendMessageAsync(message ?? "", embed: usageEmbed.Build());
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}
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protected static string ProcessText(string input, SocketMessage m) {
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// TODO elaborate on this
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// For now, replaces all instances of @_ with the message sender.
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return input
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.Replace("@_", m.Author.Mention)
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.Replace("@\\_", "@_");
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}
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}
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