47 lines
No EOL
1.6 KiB
C#
47 lines
No EOL
1.6 KiB
C#
using Discord.Net;
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using RegexBot.Common;
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namespace RegexBot;
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/// <summary>
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/// Contains information on various success/failure outcomes for setting a timeout.
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/// </summary>
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public class TimeoutSetResult : IOperationResult {
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private readonly SocketGuildUser? _target;
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/// <inheritdoc/>
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public bool Success => Error == null;
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/// <inheritdoc/>
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public Exception? Error { get; }
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/// <inheritdoc/>
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public bool ErrorNotFound => (_target == null) || Error is HttpException { HttpCode: System.Net.HttpStatusCode.NotFound };
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/// <inheritdoc/>
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public bool ErrorForbidden => Error is HttpException { HttpCode: System.Net.HttpStatusCode.Forbidden };
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/// <inheritdoc/>
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public bool NotificationSuccess { get; }
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internal TimeoutSetResult(Exception? error, bool notificationSuccess, SocketGuildUser? target) {
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Error = error;
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NotificationSuccess = notificationSuccess;
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_target = target;
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}
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/// <inheritdoc/>
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public string ToResultString() {
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if (Success) {
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var msg = $":white_check_mark: Timeout set for **{_target!.GetDisplayableUsername()}**.";
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if (!NotificationSuccess) msg += "\n(User was unable to receive notification message.)";
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return msg;
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} else {
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var msg = ":x: Failed to set timeout: ";
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if (ErrorNotFound) msg += "The specified user could not be found.";
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else if (ErrorForbidden) msg += Messages.ForbiddenGenericError;
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else if (Error != null) msg += Error.Message;
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else msg += "Unknown error.";
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return msg;
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}
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}
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} |