47a738ddbc
All guild data will now be stored within the same table, instead of a new schema being created for each guild. This avoids issues with missing schemas. This likely wasn't a good idea to begin with.
101 lines
3.4 KiB
C#
101 lines
3.4 KiB
C#
using Discord;
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using Discord.WebSocket;
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using System;
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using System.Threading.Tasks;
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namespace Kerobot
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{
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/// <summary>
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/// Program startup class.
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/// </summary>
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class Program
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{
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/// <summary>
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/// Timestamp specifying the date and time that the program began running.
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/// </summary>
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public static DateTimeOffset StartTime { get; private set; }
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static Kerobot _main;
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/// <summary>
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/// Entry point. Loads options, initializes all components, then connects to Discord.
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/// </summary>
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static async Task Main(string[] args)
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{
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StartTime = DateTimeOffset.UtcNow;
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Console.WriteLine("Bot start time: " + StartTime.ToString("u"));
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// Get instance configuration from file and parameters
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var opts = Options.ParseOptions(args); // Program can exit here.
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InstanceConfig cfg;
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try
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{
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cfg = new InstanceConfig(opts);
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}
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catch (Exception ex)
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{
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Console.WriteLine(ex.Message);
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Environment.ExitCode = 1;
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return;
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}
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// Quick test of database configuration
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try
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{
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using (var d = new Npgsql.NpgsqlConnection(cfg.PostgresConnString))
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{
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await d.OpenAsync();
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d.Close();
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}
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}
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catch (Exception ex)
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{
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Console.WriteLine("Could not establish a database connection! Check your settings and try again.");
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Console.WriteLine($"Error: {ex.GetType().FullName}: {ex.Message}");
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Environment.Exit(1);
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}
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// Configure Discord client
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var client = new DiscordSocketClient(new DiscordSocketConfig()
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{
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DefaultRetryMode = RetryMode.AlwaysRetry,
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MessageCacheSize = 0, // using our own
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LogLevel = LogSeverity.Info
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});
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// Kerobot class initialization - will set up services and modules
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_main = new Kerobot(cfg, client);
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// Set up application close handler
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Console.CancelKeyPress += Console_CancelKeyPress;
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// TODO Set up unhandled exception handler
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// send error notification to instance log channel, if possible
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// And off we go.
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await _main.DiscordClient.LoginAsync(TokenType.Bot, cfg.BotToken);
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await _main.DiscordClient.StartAsync();
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await Task.Delay(-1);
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}
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private static void Console_CancelKeyPress(object sender, ConsoleCancelEventArgs e)
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{
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e.Cancel = true;
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_main.InstanceLogAsync(true, "Kerobot", "Shutting down. Reason: Interrupt signal.");
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// 5 seconds of leeway - any currently running tasks will need time to finish executing
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var leeway = Task.Delay(5000);
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// TODO periodic task service: stop processing, wait for all tasks to finish
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// TODO notify services of shutdown
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leeway.Wait();
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bool success = _main.DiscordClient.StopAsync().Wait(1000);
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if (!success) _main.InstanceLogAsync(false, "Kerobot",
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"Failed to disconnect cleanly from Discord. Will force shut down.").Wait();
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Environment.Exit(0);
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}
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}
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}
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