WorldTime/Database.cs

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7.1 KiB
C#
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using Npgsql;
using NpgsqlTypes;
namespace WorldTime;
/// <summary>
/// Database abstractions
/// </summary>
public class Database {
private const string UserDatabase = "userdata";
private const string CutoffInterval = "INTERVAL '30 days'"; // TODO make configurable?
private readonly string _connectionString;
internal Database(string connectionString) {
_connectionString = connectionString;
DoInitialDatabaseSetupAsync().ConfigureAwait(false).GetAwaiter().GetResult();
}
/// <summary>
/// Sets up and opens a database connection.
/// </summary>
private async Task<NpgsqlConnection> OpenConnectionAsync() {
var db = new NpgsqlConnection(_connectionString);
await db.OpenAsync().ConfigureAwait(false);
return db;
}
private async Task DoInitialDatabaseSetupAsync() {
using var db = await OpenConnectionAsync().ConfigureAwait(false);
using var c = db.CreateCommand();
c.CommandText = $"create table if not exists {UserDatabase} ("
+ $"guild_id BIGINT, "
+ "user_id BIGINT, "
+ "zone TEXT NOT NULL, "
+ "last_active TIMESTAMPTZ NOT NULL DEFAULT now(), "
+ "PRIMARY KEY (guild_id, user_id)" // index automatically created with this
+ ")";
await c.ExecuteNonQueryAsync().ConfigureAwait(false);
}
/// <summary>
/// Checks if a given guild contains at least one user data entry with recent enough activity.
/// </summary>
internal async Task<bool> HasAnyAsync(SocketGuild guild) {
using var db = await OpenConnectionAsync().ConfigureAwait(false);
using var c = db.CreateCommand();
c.CommandText = $@"
SELECT true FROM {UserDatabase}
WHERE
guild_id = @Gid
AND last_active >= now() - {CutoffInterval}
LIMIT 1
";
c.Parameters.Add("@Gid", NpgsqlDbType.Bigint).Value = (long)guild.Id;
await c.PrepareAsync().ConfigureAwait(false);
using var r = await c.ExecuteReaderAsync().ConfigureAwait(false);
return await r.ReadAsync().ConfigureAwait(false);
}
/// <summary>
/// Gets the number of unique time zones in the database.
/// </summary>
internal async Task<int> GetDistinctZoneCountAsync() {
using var db = await OpenConnectionAsync().ConfigureAwait(false);
using var c = db.CreateCommand();
c.CommandText = $"SELECT COUNT(DISTINCT zone) FROM {UserDatabase}";
return (int)((long?)await c.ExecuteScalarAsync() ?? -1); // ExecuteScalarAsync returns a long here
}
/// <summary>
/// Updates the last activity field for the specified guild user, if existing in the database.
/// </summary>
/// <returns>True if a value was updated, implying that the specified user exists in the database.</returns>
internal async Task<bool> UpdateLastActivityAsync(SocketGuildUser user) {
using var db = await OpenConnectionAsync().ConfigureAwait(false);
using var c = db.CreateCommand();
c.CommandText = $"UPDATE {UserDatabase} SET last_active = now() " +
"WHERE guild_id = @Gid AND user_id = @Uid";
c.Parameters.Add("@Gid", NpgsqlDbType.Bigint).Value = (long)user.Guild.Id;
c.Parameters.Add("@Uid", NpgsqlDbType.Bigint).Value = (long)user.Id;
await c.PrepareAsync().ConfigureAwait(false);
return await c.ExecuteNonQueryAsync().ConfigureAwait(false) > 0;
}
// TODO remove data from users with very distant last activity. how long ago?
/// <summary>
/// Removes the specified user from the database.
/// </summary>
/// <returns>True if the removal was successful. False typically if the user did not exist.</returns>
internal async Task<bool> DeleteUserAsync(SocketGuildUser user) {
using var db = await OpenConnectionAsync().ConfigureAwait(false);
using var c = db.CreateCommand();
c.CommandText = $"DELETE FROM {UserDatabase} " +
"WHERE guild_id = @Gid AND user_id = @Uid";
c.Parameters.Add("@Gid", NpgsqlDbType.Bigint).Value = (long)user.Guild.Id;
c.Parameters.Add("@Uid", NpgsqlDbType.Bigint).Value = (long)user.Id;
await c.PrepareAsync().ConfigureAwait(false);
return await c.ExecuteNonQueryAsync().ConfigureAwait(false) > 0;
}
/// <summary>
/// Inserts/updates the specified user in the database.
/// </summary>
internal async Task UpdateUserAsync(SocketGuildUser user, string timezone) {
using var db = await OpenConnectionAsync().ConfigureAwait(false);
using var c = db.CreateCommand();
c.CommandText = $"INSERT INTO {UserDatabase} (guild_id, user_id, zone) " +
"VALUES (@Gid, @Uid, @Zone) " +
"ON CONFLICT (guild_id, user_id) DO " +
"UPDATE SET zone = EXCLUDED.zone";
c.Parameters.Add("@Gid", NpgsqlDbType.Bigint).Value = (long)user.Guild.Id;
c.Parameters.Add("@Uid", NpgsqlDbType.Bigint).Value = (long)user.Id;
c.Parameters.Add("@Zone", NpgsqlDbType.Text).Value = timezone;
await c.PrepareAsync().ConfigureAwait(false);
await c.ExecuteNonQueryAsync().ConfigureAwait(false);
}
/// <summary>
/// Retrieves the time zone name of a single user.
/// </summary>
internal async Task<string?> GetUserZoneAsync(SocketGuildUser user) {
using var db = await OpenConnectionAsync().ConfigureAwait(false);
using var c = db.CreateCommand();
c.CommandText = $"SELECT zone FROM {UserDatabase} " +
"WHERE guild_id = @Gid AND user_id = @Uid";
c.Parameters.Add("@Gid", NpgsqlDbType.Bigint).Value = (long)user.Guild.Id;
c.Parameters.Add("@Uid", NpgsqlDbType.Bigint).Value = (long)user.Id;
await c.PrepareAsync().ConfigureAwait(false);
return (string?)await c.ExecuteScalarAsync();
}
/// <summary>
/// Retrieves all known user time zones for the given guild. Filtered only by last-seen time.
/// Further filtering should be handled by the consumer.
/// </summary>
/// <returns>
/// An unsorted dictionary. Keys are time zones, values are user IDs representative of those zones.
/// </returns>
internal async Task<Dictionary<string, List<ulong>>> GetGuildZonesAsync(ulong guildId) {
using var db = await OpenConnectionAsync().ConfigureAwait(false);
using var c = db.CreateCommand();
c.CommandText = $@" -- Simpler query than 1.x; most filtering is now done by caller
SELECT zone, user_id FROM {UserDatabase}
WHERE
guild_id = @Gid
AND last_active >= now() - {CutoffInterval}
ORDER BY RANDOM() -- Randomize results for display purposes";
c.Parameters.Add("@Gid", NpgsqlDbType.Bigint).Value = (long)guildId;
await c.PrepareAsync().ConfigureAwait(false);
var r = await c.ExecuteReaderAsync().ConfigureAwait(false);
var resultSet = new Dictionary<string, List<ulong>>();
while (await r.ReadAsync().ConfigureAwait(false)) {
var tz = r.GetString(0);
var user = (ulong)r.GetInt64(1);
if (!resultSet.ContainsKey(tz)) resultSet.Add(tz, new List<ulong>());
resultSet[tz].Add(user);
}
return resultSet;
}
}