mirror of
https://github.com/NoiTheCat/WorldTime.git
synced 2024-11-21 22:34:36 +00:00
105 lines
No EOL
4.8 KiB
C#
105 lines
No EOL
4.8 KiB
C#
using Discord.Interactions;
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using NodaTime;
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using System.Collections.ObjectModel;
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using System.Globalization;
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using System.Text;
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using WorldTime.Data;
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namespace WorldTime.Commands;
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public class CommandsBase : InteractionModuleBase<ShardedInteractionContext> {
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protected const string ErrInvalidZone = ":x: Not a valid zone name."
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+ " To find your time zone, refer to: <https://kevinnovak.github.io/Time-Zone-Picker/>.";
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protected const string ErrNoUserCache = ":warning: Please try the command again.";
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protected const string ErrNotAllowed = ":x: Only server moderators may use this command.";
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private static readonly ReadOnlyDictionary<string, string> _tzNameMap;
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static CommandsBase() {
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Dictionary<string, string> tzNameMap = new(StringComparer.OrdinalIgnoreCase);
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foreach (var name in DateTimeZoneProviders.Tzdb.Ids) tzNameMap.Add(name, name);
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_tzNameMap = new(tzNameMap);
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}
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public DiscordShardedClient ShardedClient { get; set; } = null!;
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public BotDatabaseContext DbContext { get; set; } = null!;
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/// <summary>
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/// Returns a string displaying the current time in the given time zone.
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/// The result begins with six numbers for sorting purposes. Must be trimmed before output.
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/// </summary>
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protected static string TzPrint(string zone, bool use12hr) {
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var tzdb = DateTimeZoneProviders.Tzdb;
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DateTimeZone tz = tzdb.GetZoneOrNull(zone)!;
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if (tz == null) throw new Exception("Encountered unknown time zone: " + zone);
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var now = SystemClock.Instance.GetCurrentInstant().InZone(tz);
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var sortpfx = now.ToString("MMddHH", DateTimeFormatInfo.InvariantInfo);
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string fullstr;
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if (use12hr) {
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var ap = now.ToString("tt", DateTimeFormatInfo.InvariantInfo).ToLowerInvariant();
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fullstr = now.ToString($"MMM' 'dd', 'hh':'mm'{ap} 'x' (UTC'o<g>')'", DateTimeFormatInfo.InvariantInfo);
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} else fullstr = now.ToString("dd'-'MMM', 'HH':'mm' 'x' (UTC'o<g>')'", DateTimeFormatInfo.InvariantInfo);
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return $"{sortpfx}● `{fullstr}`";
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}
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/// <summary>
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/// Checks given time zone input. Returns a valid string for use with NodaTime, or null.
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/// </summary>
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protected static string? ParseTimeZone(string tzinput) {
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if (tzinput.Equals("Asia/Calcutta", StringComparison.OrdinalIgnoreCase)) tzinput = "Asia/Kolkata";
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if (_tzNameMap.TryGetValue(tzinput, out var name)) return name;
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return null;
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}
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/// <summary>
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/// Formats a user's name to a consistent, readable format which makes use of their nickname.
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/// </summary>
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protected static string FormatName(SocketGuildUser user) {
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static string escapeFormattingCharacters(string input) {
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var result = new StringBuilder();
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foreach (var c in input) {
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if (c is '\\' or '_' or '~' or '*' or '@') {
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result.Append('\\');
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}
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result.Append(c);
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}
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return result.ToString();
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}
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var username = escapeFormattingCharacters(user.Username);
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if (user.Nickname != null) {
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return $"**{escapeFormattingCharacters(user.Nickname)}** ({username}#{user.Discriminator})";
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}
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return $"**{username}**#{user.Discriminator}";
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}
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/// <summary>
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/// Checks if the member cache for the specified guild needs to be filled, and sends a request if needed.
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/// </summary>
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/// <remarks>
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/// Due to a quirk in Discord.Net, the user cache cannot be filled until the command handler is no longer executing
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/// regardless of if the request runs on its own thread, thus requiring the user to run the command again.
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/// </remarks>
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/// <returns>
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/// True if the guild's members are already downloaded. If false, the command handler must notify the user.
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/// </returns>
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protected static async Task<bool> AreUsersDownloadedAsync(SocketGuild guild) {
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static bool HasMostMembersDownloaded(SocketGuild guild) {
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if (guild.HasAllMembers) return true;
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if (guild.MemberCount > 30) {
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// For guilds of size over 30, require 85% or more of the members to be known
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// (26/30, 42/50, 255/300, etc)
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return guild.DownloadedMemberCount >= (int)(guild.MemberCount * 0.85);
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} else {
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// For smaller guilds, fail if two or more members are missing
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return guild.MemberCount - guild.DownloadedMemberCount <= 2;
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}
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}
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if (HasMostMembersDownloaded(guild)) return true;
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else {
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// Event handler hangs if awaited normally or used with Task.Run
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await Task.Factory.StartNew(guild.DownloadUsersAsync).ConfigureAwait(false);
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return false;
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}
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}
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} |