mirror of
https://github.com/NoiTheCat/BirthdayBot.git
synced 2024-11-23 17:04:12 +00:00
Merge pull request #52 from NoiTheCat/dev/tweaks
Several performance tweaks
This commit is contained in:
commit
46f5e1e3c6
5 changed files with 78 additions and 45 deletions
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@ -6,10 +6,18 @@ namespace BirthdayBot.BackgroundServices;
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/// Proactively fills the user cache for guilds in which any birthday data already exists.
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/// </summary>
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class AutoUserDownload : BackgroundService {
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public AutoUserDownload(ShardInstance instance) : base(instance) { }
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private static readonly TimeSpan RequestTimeout = ShardManager.DeadShardThreshold / 3;
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private static readonly HashSet<ulong> _failedDownloads = new();
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private static readonly TimeSpan _singleDlTimeout = ShardManager.DeadShardThreshold / 3;
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private readonly HashSet<ulong> _skippedGuilds = new();
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public AutoUserDownload(ShardInstance instance) : base(instance)
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=> Shard.DiscordClient.Disconnected += OnDisconnect;
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~AutoUserDownload() => Shard.DiscordClient.Disconnected -= OnDisconnect;
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private Task OnDisconnect(Exception ex) {
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_skippedGuilds.Clear();
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return Task.CompletedTask;
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}
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public override async Task OnTick(int tickCount, CancellationToken token) {
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// Take action if a guild's cache is incomplete...
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@ -22,13 +30,11 @@ class AutoUserDownload : BackgroundService {
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try {
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await ConcurrentSemaphore.WaitAsync(token);
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using var db = new BotDatabaseContext();
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lock (_failedDownloads)
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mustFetch = db.UserEntries.AsNoTracking()
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.Where(e => incompleteCaches.Contains(e.GuildId))
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.Select(e => e.GuildId)
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.Distinct()
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.Where(e => !_failedDownloads.Contains(e))
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.ToList();
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.Where(e => !_skippedGuilds.Contains(e))
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.ToHashSet();
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} finally {
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try {
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ConcurrentSemaphore.Release();
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@ -38,29 +44,58 @@ class AutoUserDownload : BackgroundService {
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var processed = 0;
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var processStartTime = DateTimeOffset.UtcNow;
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foreach (var item in mustFetch) {
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// May cause a disconnect in certain situations. Make no further attempts until the next pass if it happens.
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// Take break from processing to avoid getting killed by ShardManager
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if (DateTimeOffset.UtcNow - processStartTime > RequestTimeout) break;
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// We're useless if not connected
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if (Shard.DiscordClient.ConnectionState != ConnectionState.Connected) break;
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var guild = Shard.DiscordClient.GetGuild(item);
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if (guild == null) continue; // A guild disappeared...?
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await Task.Delay(200, CancellationToken.None); // Delay a bit (reduces the possibility of hanging, somehow).
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processed++;
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await Task.Delay(200, CancellationToken.None); // Delay a bit (reduces the possibility of hanging, somehow).
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var dl = guild.DownloadUsersAsync();
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dl.Wait((int)_singleDlTimeout.TotalMilliseconds / 2, token);
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try {
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dl.Wait((int)RequestTimeout.TotalMilliseconds / 2, token);
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} catch (Exception) { }
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if (token.IsCancellationRequested) return; // Skip all reporting, error logging on cancellation
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if (dl.IsFaulted) {
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Log("Exception thrown by download task: " + dl.Exception);
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break;
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} else if (!dl.IsCompletedSuccessfully) {
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Log($"Task for guild {guild.Id} is unresponsive. Skipping guild. Members: {guild.MemberCount}. Name: {guild.Name}.");
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lock (_failedDownloads) _failedDownloads.Add(guild.Id);
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Log($"Task unresponsive, will skip (ID {guild.Id}, with {guild.MemberCount} members).");
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_skippedGuilds.Add(guild.Id);
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continue;
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}
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// Prevent unnecessary disconnections by ShardManager if we're taking too long
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if (DateTimeOffset.UtcNow - processStartTime > _singleDlTimeout) break;
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}
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if (processed > 10) Log($"Member list downloads handled for {processed} guilds.");
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ConsiderGC(processed);
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}
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#region Manual garbage collection
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private static readonly object _mgcTrackLock = new();
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private static int _mgcProcessedSinceLast = 0;
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// Downloading user information adds up memory-wise, particularly within the
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// Gen 2 collection. Here we attempt to balance not calling the GC too much
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// while also avoiding dying to otherwise inevitable excessive memory use.
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private static void ConsiderGC(int processed) {
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const int CallGcAfterProcessingAmt = 1500;
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bool trigger;
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lock (_mgcTrackLock) {
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_mgcProcessedSinceLast += processed;
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trigger = _mgcProcessedSinceLast > CallGcAfterProcessingAmt;
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if (trigger) _mgcProcessedSinceLast = 0;
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}
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if (trigger) {
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Program.Log(nameof(AutoUserDownload), "Invoking garbage collection...");
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GC.Collect(2, GCCollectionMode.Forced, true, true);
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Program.Log(nameof(AutoUserDownload), "Complete.");
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}
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}
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#endregion
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}
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@ -15,8 +15,8 @@ class BirthdayRoleUpdate : BackgroundService {
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/// </summary>
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public override async Task OnTick(int tickCount, CancellationToken token) {
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try {
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await ConcurrentSemaphore.WaitAsync(token);
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await ProcessBirthdaysAsync(token);
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await ConcurrentSemaphore.WaitAsync(token).ConfigureAwait(false);
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await ProcessBirthdaysAsync(token).ConfigureAwait(false);
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} finally {
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try {
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ConcurrentSemaphore.Release();
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@ -25,7 +25,7 @@ class BirthdayRoleUpdate : BackgroundService {
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}
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private async Task ProcessBirthdaysAsync(CancellationToken token) {
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// For database efficiency, fetch all database information at once before proceeding
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// For database efficiency, fetch all pertinent 'global' database information at once before proceeding
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using var db = new BotDatabaseContext();
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var shardGuilds = Shard.DiscordClient.Guilds.Select(g => g.Id).ToHashSet();
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var presentGuildSettings = db.GuildConfigurations.Where(s => shardGuilds.Contains(s.GuildId));
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@ -39,35 +39,35 @@ class BirthdayRoleUpdate : BackgroundService {
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// Check task cancellation here. Processing during a single guild is never interrupted.
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if (token.IsCancellationRequested) throw new TaskCanceledException();
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if (Shard.DiscordClient.ConnectionState != ConnectionState.Connected) {
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Log("Client is not connected. Stopping early.");
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return;
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}
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// Stop if we've disconnected.
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if (Shard.DiscordClient.ConnectionState != ConnectionState.Connected) break;
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try {
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// Verify that role settings and permissions are usable
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SocketRole? role = guild.GetRole((ulong)(settings.BirthdayRole ?? 0));
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if (role == null
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|| !guild.CurrentUser.GuildPermissions.ManageRoles
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|| role.Position >= guild.CurrentUser.Hierarchy) continue;
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SocketRole? role = guild.GetRole(settings.BirthdayRole ?? 0);
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if (role == null) continue; // Role not set.
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if (!guild.CurrentUser.GuildPermissions.ManageRoles || role.Position >= guild.CurrentUser.Hierarchy) {
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// Quit this guild if insufficient role permissions.
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continue;
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}
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if (role.IsEveryone || role.IsManaged) {
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// Invalid role was configured. Clear the setting and quit.
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settings.BirthdayRole = null;
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db.Update(settings);
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await db.SaveChangesAsync(CancellationToken.None);
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await db.SaveChangesAsync(CancellationToken.None).ConfigureAwait(false);
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continue;
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}
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// Load up user configs and begin processing birthdays
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await db.Entry(settings).Collection(t => t.UserEntries).LoadAsync(CancellationToken.None);
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await db.Entry(settings).Collection(t => t.UserEntries).LoadAsync(CancellationToken.None).ConfigureAwait(false);
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var birthdays = GetGuildCurrentBirthdays(settings.UserEntries, settings.GuildTimeZone);
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// Add or remove roles as appropriate
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var announcementList = await UpdateGuildBirthdayRoles(guild, role, birthdays);
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var announcementList = await UpdateGuildBirthdayRoles(guild, role, birthdays).ConfigureAwait(false);
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// Process birthday announcement
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if (announcementList.Any()) {
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await AnnounceBirthdaysAsync(settings, guild, announcementList);
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await AnnounceBirthdaysAsync(settings, guild, announcementList).ConfigureAwait(false);
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}
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} catch (Exception ex) {
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// Catch all exceptions per-guild but continue processing, throw at end.
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@ -93,9 +93,9 @@ class BirthdayRoleUpdate : BackgroundService {
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var checkNow = SystemClock.Instance.GetCurrentInstant().InZone(tz);
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// Special case: If user's birthday is 29-Feb and it's currently not a leap year, check against 1-Mar
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if (!DateTime.IsLeapYear(checkNow.Year) && record.BirthMonth == 2 && record.BirthDay == 29) {
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if (checkNow.Month == 3 && checkNow.Day == 1) birthdayUsers.Add((ulong)record.UserId);
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if (checkNow.Month == 3 && checkNow.Day == 1) birthdayUsers.Add(record.UserId);
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} else if (record.BirthMonth == checkNow.Month && record.BirthDay== checkNow.Day) {
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birthdayUsers.Add((ulong)record.UserId);
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birthdayUsers.Add(record.UserId);
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}
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}
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@ -120,14 +120,14 @@ class BirthdayRoleUpdate : BackgroundService {
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else no_ops.Add(user.Id);
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}
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foreach (var user in removals) {
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await user.RemoveRoleAsync(r);
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await user.RemoveRoleAsync(r).ConfigureAwait(false);
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}
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foreach (var target in toApply) {
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if (no_ops.Contains(target)) continue;
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var user = g.GetUser(target);
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if (user == null) continue; // User existing in database but not in guild
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await user.AddRoleAsync(r);
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await user.AddRoleAsync(r).ConfigureAwait(false);
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additions.Add(user);
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}
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} catch (Discord.Net.HttpException ex)
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@ -144,7 +144,7 @@ class BirthdayRoleUpdate : BackgroundService {
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/// Attempts to send an announcement message.
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/// </summary>
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internal static async Task AnnounceBirthdaysAsync(GuildConfig settings, SocketGuild g, IEnumerable<SocketGuildUser> names) {
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var c = g.GetTextChannel((ulong)(settings.AnnouncementChannel ?? 0));
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var c = g.GetTextChannel(settings.AnnouncementChannel ?? 0);
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if (c == null) return;
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if (!c.Guild.CurrentUser.GetPermissions(c).SendMessages) return;
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@ -14,11 +14,11 @@ class DataRetention : BackgroundService {
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const int StaleUserThreashold = 360;
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public DataRetention(ShardInstance instance) : base(instance) {
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ProcessInterval = 5400 / Shard.Config.BackgroundInterval; // Process about once per hour and a half
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ProcessInterval = 21600 / Shard.Config.BackgroundInterval; // Process about once per six hours
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}
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public override async Task OnTick(int tickCount, CancellationToken token) {
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// On each tick, run only a set group of guilds, each group still processed every ProcessInterval ticks.
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// Run only a subset of shards each time, each running every ProcessInterval ticks.
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if ((tickCount + Shard.ShardId) % ProcessInterval != 0) return;
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try {
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@ -94,7 +94,8 @@ public sealed class ShardInstance : IDisposable {
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return Task.CompletedTask;
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}
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Log("Discord.Net exception", arg.Exception.ToString());
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if (arg.Exception is TaskCanceledException) return Task.CompletedTask; // We don't ever need to know these...
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Log("Discord.Net exception", $"{arg.Exception.GetType().FullName}: {arg.Exception.Message}");
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}
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return Task.CompletedTask;
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@ -43,8 +43,7 @@ class ShardManager : IDisposable {
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// Start status reporting thread
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_mainCancel = new CancellationTokenSource();
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_statusTask = Task.Factory.StartNew(StatusLoop, _mainCancel.Token,
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TaskCreationOptions.LongRunning, TaskScheduler.Default);
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_statusTask = Task.Factory.StartNew(StatusLoop, _mainCancel.Token);
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}
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public void Dispose() {
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@ -62,8 +61,6 @@ class ShardManager : IDisposable {
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if (!Task.WhenAll(shardDisposes).Wait(30000)) {
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Log("Warning: Not all shards terminated cleanly after 30 seconds. Continuing...");
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}
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Log($"Uptime: {Program.BotUptime}");
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}
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private void Log(string message) => Program.Log(nameof(ShardManager), message);
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