2018-06-03 00:33:31 +00:00
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using Newtonsoft.Json.Linq;
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using System;
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using System.Threading.Tasks;
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namespace Kerobot
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{
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/// <summary>
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/// Base class for a Kerobot module. A module implements a user-facing feature and is expected to directly handle
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/// user input (both by means of configuration and incoming Discord events) and process it accordingly.
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/// </summary>
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/// <remarks>
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/// Implementing classes should not rely on local/instance variables to store data. Make use of
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/// <see cref="CreateGuildStateAsync(JToken)"/> and <see cref="GetGuildState{T}(ulong)"/>.
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/// </remarks>
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public abstract class ModuleBase
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{
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private readonly Kerobot _kb;
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/// <summary>
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/// Retrieves the Kerobot instance.
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/// </summary>
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public Kerobot Kerobot => _kb;
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2018-06-05 00:15:18 +00:00
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/// <summary>
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/// When a module is loaded, this constructor is called.
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/// Services are available at this point. Do not attempt to communicate to Discord within the constructor.
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/// </summary>
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public ModuleBase(Kerobot kb) => _kb = kb;
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2018-06-03 00:33:31 +00:00
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/// <summary>
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/// Gets the module name.
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/// This value is derived from the class's name. It is used in configuration and logging.
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/// </summary>
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public string Name => GetType().Name;
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/// <summary>
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/// Called when a guild becomes available. The implementing class should construct an object to hold
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/// data specific to the corresponding guild for use during runtime.
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/// </summary>
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/// <param name="config">JSON token holding module configuration specific to this guild.</param>
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/// <returns>
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/// An object containing state and/or configuration information for the guild currently being processed.
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/// </returns>
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public abstract Task<object> CreateGuildStateAsync(JToken config);
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/// <summary>
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/// Retrieves the state object that corresponds with the given guild.
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/// </summary>
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/// <typeparam name="T">The state object's type.</typeparam>
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/// <param name="guildId">The guild ID for which to retrieve the state object.</param>
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/// <returns>The state object cast in the given type, or Default(T) if none exists.</returns>
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/// <exception cref="InvalidCastException">
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/// Thrown if the stored state object cannot be cast as specified.
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/// </exception>
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protected T GetGuildState<T>(ulong guildId) => Kerobot.GetGuildState<T>(guildId, GetType());
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}
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/// <summary>
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/// Represents errors that occur when a module attempts to create a new guild state object.
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/// </summary>
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public class ModuleLoadException : Exception
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{
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/// <summary>
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/// Initializes this exception class with the specified error message.
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/// </summary>
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/// <param name="message"></param>
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public ModuleLoadException(string message) : base(message) { }
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}
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}
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