mirror of
https://github.com/NoiTheCat/WorldTime.git
synced 2024-11-21 14:34:36 +00:00
64 lines
No EOL
2.7 KiB
C#
64 lines
No EOL
2.7 KiB
C#
using Microsoft.Extensions.DependencyInjection;
|
|
using WorldTime.Data;
|
|
|
|
namespace WorldTime;
|
|
/// <summary>
|
|
/// Proactively fills the user cache for guilds in which any time zone configuration exists.
|
|
/// </summary>
|
|
/// <remarks>Modeled after BirthdayBot's similar feature.</remarks>
|
|
class BackgroundUserListLoad : IDisposable {
|
|
private readonly IServiceProvider _services;
|
|
private readonly Task _workerTask;
|
|
private readonly CancellationTokenSource _workerCancel;
|
|
|
|
public BackgroundUserListLoad(IServiceProvider services) {
|
|
_services = services;
|
|
_workerCancel = new();
|
|
_workerTask = Task.Factory.StartNew(Worker, _workerCancel.Token,
|
|
TaskCreationOptions.LongRunning, TaskScheduler.Default);
|
|
}
|
|
|
|
public void Dispose() {
|
|
_workerCancel.Cancel();
|
|
_workerCancel.Dispose();
|
|
_workerTask.Dispose();
|
|
}
|
|
|
|
private async Task Worker() {
|
|
while (!_workerCancel.IsCancellationRequested) {
|
|
// Interval same as status
|
|
await Task.Delay(WorldTime.StatusInterval * 1000, _workerCancel.Token);
|
|
|
|
foreach (var shard in _services.GetRequiredService<DiscordShardedClient>().Shards) {
|
|
try {
|
|
await ProcessShard(shard);
|
|
} catch (Exception ex) {
|
|
Program.Log(nameof(BackgroundUserListLoad), ex.ToString());
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
private async Task ProcessShard(DiscordSocketClient shard) {
|
|
using var db = _services.GetRequiredService<BotDatabaseContext>();
|
|
|
|
// Check when a guild's cache is incomplete...
|
|
var incompleteCaches = shard.Guilds.Where(g => !g.HasAllMembers).Select(g => (long)g.Id).ToHashSet();
|
|
// ...and contains any user data.
|
|
var mustFetch = db.UserEntries.Where(e => incompleteCaches.Contains(e.GuildId)).Select(e => e.GuildId).Distinct();
|
|
|
|
var processed = 0;
|
|
foreach (var item in mustFetch) {
|
|
// May cause a disconnect in certain situations. Cancel all further attempts until the next pass if it happens.
|
|
if (shard.ConnectionState != ConnectionState.Connected) break;
|
|
|
|
var guild = shard.GetGuild((ulong)item);
|
|
if (guild == null) continue; // A guild disappeared...?
|
|
await guild.DownloadUsersAsync().ConfigureAwait(false); // We're already on a seperate thread, no need to use Task.Run
|
|
await Task.Delay(200, CancellationToken.None).ConfigureAwait(false); // Must delay, or else it seems to hang...
|
|
processed++;
|
|
}
|
|
|
|
if (processed > 100) Program.Log(nameof(BackgroundUserListLoad), $"Explicit user list request processed for {processed} guilds.");
|
|
}
|
|
} |